Most scaleforms + functions

This list may not be complete or completely correct, but it should contain almost all functions for each scaleform. Note that not all functions/scaleforms work. It's completely auto-generated, so expect some mistakes. (Most) Duplicates (should) have been removed. The list contains scaleforms from the following categories: Generic, Minimap, Minigames and Websites. Those are the original category names from the decompiled scaleform scripts.

Last updated on 30-03-2018.



Generic

AIRCRAFT_DIALS

function AIRCRAFT_DIALS()
function INITIALISE(mc)
function SET_DASHBOARD_DIALS(fuel, temp, oilPressure, battery, fuelPSI, airSpeed, verticleAirSpeed, compass, roll, pitch, alt_small, alt_large)
function SET_DASHBOARD_LIGHTS(gearUp, gearDown, breach)
function SET_AIRCRAFT_HUD(airTXT, fuelTXT, oilTXT, vacuumTXT)
function getDialAngle(minRot, maxRot, scale, isClockwise)
function percFromRad(input)
function debug()

APP_JOB_LIST

function APP_JOB_LIST()
function INITIALISE(mc)
function construct()
function populateContent()
function setState(item, isActive)
function parseForGamerName(TF, str)

APP_SECUROSERV_HACKING

function APP_SECUROSERV_HACKING()
function INITIALISE(mc)
function APP_FUNCTION()
function CLOSE_APP()
function CLEAN_UP_DATA()
function construct()
function populateContent()
function initNoSignal()
function initWeakSignal()
function initHacking(percentage)
function initComplete()
function initProgress()
function initMessage(label, isLiteral)
function flashMessage()

APP_TRACKIFY

function APP_TRACKIFY()
function INITIALISE(mc)
function setTargetByID(targetID, direction, distance, range, relativeDepth, heightIndicator)
function checkRangeForAllTargets()
function displayDepth(relativeDepth)
function showDepth(_vis)
function construct(dataProviderUI)
function populateContent(dataProviderUI)
function APP_FUNCTION()
function setupMainScreen()
function setupMainScreenSkipLoading()
function updateTargetPositionNew(newTarget)
function testAllTargets()
function set_loading_text(textString)
function flashOn()
function flashOff(mc)
function animateSweep()
function CLEAN_UP_DATA()
function CLOSE_APP()
function checkAndRemoveTween(mc)
function showHackingAppState(buttonLabel, isActive)
function checkAndSetText(TF, textLabel)

ROUND_DECIMAL_PLACES

function ROUND_DECIMAL_PLACES()
function roundDecimals(numIn, decimalPlaces)

ATM

function ATM()
function INITIALISE(mc)
function GET_CURRENT_SELECTION()
function SET_DATA_SLOT_EMPTY()
function SET_DATA_SLOT(slotID)
function SET_INPUT_EVENT(direction)
function SET_INPUT_SELECT()
function SET_ANALOG_STICK_INPUT(isLeftStick, mouseX, mouseY)
function SET_BROWSER_CURSOR_SPEED_MODIFIER(newSpeed)
function SET_CURSOR_STATE(cursorState)
function GET_CURSOR_STATE()
function SHOW_CURSOR(visible)
function SET_MOUSE_INPUT(mouseX, mouseY)
function setCursorBusy()
function setCursorInvisible()
function getCurrentSelectionFromCursorPosition()
function DISPLAY_BALANCE(_playerName, _balanceString, _balance)
function DISPLAY_TRANSACTIONS()
function DISPLAY_MESSAGE()
function DISPLAY_CASH_OPTIONS()
function DISPLAY_MENU()
function setupView(viewMC)
function enterPINanim()
function pinBeep()
function update()
function formatAmount(value)
function updateBalance()
function SCROLL_PAGE(amount)
function navigate(direction)
function setState(item, isActive)
function UPDATE_TEXT()

BIKER_BUSINESSES

function BIKER_BUSINESSES()
function initialise(mc)
function ACTIVATE()
function DEACTIVATE()
function SET_PLAYER_DATA(userName, isAdmin)
function ADD_BUSINESS(id, type, txd, location, description, status, price, salePrice, stockLevel, stockValue, suppliesLevel, canResupply, totalSales, timesRaided, successfulSales, resupplyButtonEnabled, resupplyCost, resupplySaleCost, isInStarterPack)
function ADD_BUSINESS_STATS(id, resupplySuccess, sellSuccessLS, sellSuccessBC, ceasedSupplies, ceasedCapacity)
function ADD_BUSINESS_UPGRADE(id, index, description, price, txd, salePrice)
function REMOVE_BUSINESS_UPGRADE(id, index)
function SET_BUSINESS_UPGRADE_STATUS(id, index, isEnabled)
function ADD_BUSINESS_BUYER(id, index, buyerName, amount, price)
function REMOVE_BUSINESS_BUYER(id, index)
function SET_BUSINESS_BUYER_STATUS(id, index, isEnabled)
function SET_START_PRODUCTION_STATUS(isEnabled)
function SHOW_OVERLAY(messageLabel, acceptButtonLabel, cancelButtonLabel)
function HIDE_OVERLAY()
function SHOW_HOMEPAGE()
function GET_SELECTED_BUSINESS_ID()
function GET_CURRENT_SELECTION()
function GET_CURRENT_ROLLOVER()
function GET_CURRENT_SCREEN_ID()
function SET_INPUT_EVENT(inputID)
function SET_INPUT_RELEASE_EVENT(inputID)
function SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
function SET_CURSOR_SPEED(speed)
function SET_MOUSE_INPUT(x, y)
function showScreen(screenID)
function getBusinessByID(id)
function quit()
function TXD_HAS_LOADED(txd, success, id)
function setLocalisedText(tf, label)
function formatNumber(value)
function truncate(tf, txt, autoSize, letterSpacing)
function playSound(soundName, soundSet)

BIKER_MISSION_WALL

function BIKER_MISSION_WALL()
function initialise(mc)
function SET_MISSION(index, title, description, txd, x, y)
function SET_STAT(index, description, stat)
function SET_SELECTED_MISSION(index)
function HIDE_MISSION(index)
function setMapMarker(x, y, index)
function addImage(txd, id, imageTextField)
function textureLoaded(txd)
function clearImageQueue()
function displayImage(txd, id, imageTextField)
function TXD_HAS_LOADED(txd, success, id)
function dispose()
function setLocalisedText(tf, label)

BLIMP_TEXT

function BLIMP_TEXT()
function initialise(mc)
function SET_SCROLL_SPEED(scrollSpeed)
function SET_COLOUR(colour)
function SET_MESSAGE(message)
function startScroll(goalX, duration)

BREAKING_NEWS

function BREAKING_NEWS()
function INITIALISE(mc)
function initScreenLayout()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
function SET_TEXT(titleT, subT)
function SET_SCROLL_TEXT(slot, id, str)
function DISPLAY_SCROLL_TEXT(slot, id, scrollSpeed)
function CLEAR_SCROLL_TEXT(slot)
function getTicker(slot)
function SHOW_STATIC(staticType)

CAMERA_GALLERY

function CAMERA_GALLERY()
function INITIALISE(mc)
function getDisplayConfig()
function DISPLAY_VIEW(viewIndex)
function SHOW_PHOTO_FRAME(vis)
function SHOW_REMAINING_PHOTOS(vis)
function FLASH_PHOTO_FRAME()
function SET_REMAINING_PHOTOS(photosTaken, photosLeft)
function SET_FOCUS_LOCK(isVisible, str, iconVisible)
function OPEN_SHUTTER()
function CLOSE_SHUTTER()
function CLOSE_THEN_OPEN_SHUTTER()
function goTo(whichFrame)

CELLPHONE_ALERT_POPUP

function CELLPHONE_ALERT_POPUP()
function INITIALISE(mc)
function CREATE_ALERT(iconID, newX, newY, titleString)
function CLEAR_ALL()

CALLSCREEN

function CALLSCREEN()
function construct()
function renderContainers()
function populateContent()
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function __get__callState()
function __set__callState(newCallState)
function LOADCLIP(textureDict, targetMC)
function onLoadInit(target_mc)
function CLOSE_APP()
function parseForGamerName(TF, str)

CONTACTLIST

function CONTACTLIST()
function construct()
function renderContainers()
function populateContent()
function createContact(index)
function removeAllContacts()
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function setState(item, isActive)
function navigate(direction)
function getRowAsPercentage(rowNumber)
function setScrollBarVisibility(isVisible)
function GET_CURRENT_SELECTION()
function SHOW()
function HIDE()
function REMOVE()
function CLOSE_APP()

EMAIL_LIST

function EMAIL_LIST()
function construct()
function populateContent()
function setState(item, isActive)

EMAIL_RESPONSE

function EMAIL_RESPONSE()
function construct()
function populateContent()
function setState(item, isActive)

EMAIL_VIEW

function EMAIL_VIEW()
function construct()
function populateContent()
function setupMessageBody()
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function LOADCLIP(textureDict, targetMC)
function onLoadInit(target_mc)
function CLEAN_UP_DATA()

HOMEMENU_BADGER

function HOMEMENU_BADGER()
function construct()
function populateContent()
function navigate(direction)
function GET_CURRENT_SELECTION()
function setIcon(target, menuIconFrameEnum, iconAlpha)
function setState(item, isActive)

MESSAGE_LIST

function MESSAGE_LIST()
function construct()
function populateContent()
function setState(item, isActive)
function parseForGamerName(TF, str)

MESSAGE_VIEW

function MESSAGE_VIEW()
function construct()
function populateContent()
function setupMessageBody()
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function LOADCLIP(textureDict, targetMC)
function onLoadInit(target_mc)
function CLEAN_UP_DATA()

MISSION_REPEAT_LIST

function MISSION_REPEAT_LIST()
function construct()
function populateContent()
function setState(item, isActive)

SETTINGS

function SETTINGS()
function construct()
function populateContent()
function setIcon(target, menuIconFrameEnum)
function setState(item, isActive)

SHUTTER

function SHUTTER()
function construct()
function populateContent()
function CLEAN_UP_DATA()
function CLOSE_APP()

CELLPHONE_BADGER

function CELLPHONE_BADGER()
function INITIALISE(mc)
function GET_CURRENT_SELECTION()
function SET_TITLEBAR_TIME(newHour, newMinute, newDay)
function SET_SLEEP_MODE(isSleepModeActive)
function SET_HEADER(newHeader)
function SET_SOFT_KEYS_COLOUR(buttonID, red, green, blue)
function SET_SOFT_KEYS(buttonID, isVisible, iconEnum, textLabel)
function toggleCellphoneButtonsVisible(isVisible)
function updateSoftKeys(currentClip)
function updateInfoBar(currentClip)
function COLOUR_BACKGROUND()
function REPLACE_BACKGROUND_IMAGE(image_enum, image_string)
function SET_BACKGROUND_IMAGE(image_enum, removeOnly)
function LOAD_BACKGROUND(txdString)
function SET_PROVIDER_ICON(icon_enum, signal_strength)
function SET_SIGNAL_STRENGTH(signal_strength)
function SET_THEME(themeID)
function SET_DATA_SLOT_EMPTY(viewID)
function SET_DATA_SLOT(viewID, slotID)
function DISPLAY_VIEW(_viewID, _currentID)
function CELLPHONE_APP(_currentID, _appString, isSameView)
function SHUTDOWN_MOVIE()
function LOAD_APP(fileToLoad)
function STREAM_RESPONSE(uid, fileToLoad)
function STREAM_RESPONSE_FAILED(uid)
function onLoadInit(target_mc)
function onLoadError(targetMC)
function REQUEST_REMOVE_APP(whichMC)
function REMOVE_CHILD_MOVIE(whichMC)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function SET_INPUT_EVENT(direction)
function createTransition(previousClip, currentClip)
function parseForGamerName(TF, str)

HOMEMENU_FACADE

function HOMEMENU_FACADE()
function construct()
function populateContent()
function navigate(direction)
function GET_CURRENT_SELECTION()
function setIcon(target, menuIconFrameEnum, iconAlpha)
function setState(item, isActive)

CELLPHONE_FACADE

function CELLPHONE_FACADE()
function INITIALISE(mc)
function GET_CURRENT_SELECTION()
function SET_TITLEBAR_TIME(newHour, newMinute, newDay)
function SET_SLEEP_MODE(isSleepModeActive)
function SET_HEADER(newHeader)
function COLOUR_HEADERBAR()
function SET_SOFT_KEYS_COLOUR(buttonID, red, green, blue)
function SET_SOFT_KEYS(buttonID, isVisible, iconEnum, textLabel)
function toggleCellphoneButtonsVisible(isVisible)
function updateSoftKeys(currentClip)
function updateInfoBar(currentClip)
function SET_BACKGROUND_IMAGE(image_enum)
function SET_PROVIDER_ICON(icon_enum, signal_strength)
function SET_SIGNAL_STRENGTH(signal_strength)
function SET_THEME(themeID)
function SET_DATA_SLOT_EMPTY(viewID)
function SET_DATA_SLOT(viewID, slotID)
function DISPLAY_VIEW(_viewID, _currentID)
function CELLPHONE_APP(_currentID, _appString, isSameView)
function SHUTDOWN_MOVIE()
function LOAD_APP(fileToLoad)
function STREAM_RESPONSE(uid, fileToLoad)
function STREAM_RESPONSE_FAILED(uid)
function onLoadInit(target_mc)
function onLoadError(target_mc)
function REQUEST_REMOVE_APP(whichMC)
function REMOVE_CHILD_MOVIE(whichMC)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function SET_INPUT_EVENT(direction)
function createTransition(previousClip, currentClip)
function parseForGamerName(TF, str)

BOSS_JOB_LIST

function BOSS_JOB_LIST()
function construct()
function populateContent()
function setState(item, isActive)
function setupJob(selected)
function parseForGamerName(TF, str)

BOSS_JOB_LIST_VIEW

function BOSS_JOB_LIST_VIEW()
function construct()
function populateContent()
function setupMessageBody()

HOMEMENU_IFRUIT

function HOMEMENU_IFRUIT()
function construct()
function populateContent()
function navigate(direction)
function GET_CURRENT_SELECTION()
function setIcon(target, menuIconFrameEnum, iconAlpha)
function setState(item, isActive)

JOB_LIST

function JOB_LIST()
function construct()
function populateContent()
function setState(item, isActive)
function setupJob(selected)
function parseForGamerName(TF, str)

XYZ

function XYZ()
function construct()
function renderContainers()
function populateContent()
function CLOSE_APP()

CELLPHONE_IFRUIT

function CELLPHONE_IFRUIT()
function INITIALISE(mc)
function GET_CURRENT_SELECTION()
function SET_TITLEBAR_TIME(newHour, newMinute, newDay)
function SET_SLEEP_MODE(isSleepModeActive)
function SET_HEADER(newHeader)
function SET_SOFT_KEYS_COLOUR(buttonID, red, green, blue)
function SET_SOFT_KEYS(buttonID, isVisible, iconEnum)
function toggleCellphoneButtonsVisible(isVisible)
function updateSoftKeys(currentClip)
function updateInfoBar(currentClip)
function REPLACE_BACKGROUND_IMAGE(image_enum, image_string)
function SET_BACKGROUND_IMAGE(image_enum, removeOnly)
function SET_BACKGROUND_CREW_IMAGE(_texture)
function LOAD_BACKGROUND(txdString)
function SET_PROVIDER_ICON(icon_enum, signal_strength)
function SET_SIGNAL_STRENGTH(signal_strength)
function SET_THEME(themeID)
function SET_DATA_SLOT_EMPTY(viewID)
function SET_DATA_SLOT(viewID, slotID)
function DISPLAY_VIEW(_viewID, _currentID)
function CELLPHONE_APP(_currentID, _appString, isSameView)
function SHUTDOWN_MOVIE()
function LOAD_APP(fileToLoad)
function STREAM_RESPONSE(uid, fileToLoad)
function STREAM_RESPONSE_FAILED(uid)
function onLoadInit(target_mc)
function onLoadError(targetMC)
function REQUEST_REMOVE_APP(whichMC)
function REMOVE_CHILD_MOVIE(whichMC)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function SET_INPUT_EVENT(direction)
function createIfruitTransition(previousClip, currentClip)
function IFRUIT_TRANSITION_IN(currentClip)
function parseForGamerName(TF, str)

CLUBHOUSE_NAME

function CLUBHOUSE_NAME()
function INITIALISE(mc)
function SET_CLUBHOUSE_NAME(str, colourIndex, fontIndex)

COLOUR_SWITCHER

function COLOUR_SWITCHER()
function INITIALISE(mc)
function debug()
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_IS_PC(_pcActiveOn)
function SET_TITLE(str)
function itemSetData(i, cMC, cData)

PAUSE_MENU_HAIR_COLOUR_LIST

function PAUSE_MENU_HAIR_COLOUR_LIST()
function INITIALISE(mc)
function SET_TITLE(str)
function btnScrollArrow(dir)
function btnPalette(index)
function SHOW_OPACITY(bool, opacityPosTop)
function SET_INPUT_EVENT(direction)
function SET_DATA_SLOT(_viewIndex, _slotIndex)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function DISPLAY_VIEW(viewIndex, itemIndex)
function itemSetData(i, cMC, cData)
function repositionPallattes()
function UPDATE_SLOT(_viewIndex, _slotIndex)
function SET_HIGHLIGHT(index)

MOUSE_EVENTS

function MOUSE_EVENTS()
function __set__UI_MOVIE(uiMovie)
function __get__UI_MOVIE()
function __set__INTERFACE_TYPE(iType)
function __get__INTERFACE_TYPE()
function triggerEvent(params)

CONTROLLER_TEST

function CONTROLLER_TEST()
function INITIALISE(mc)
function restDpad()
function resetIcon()
function growIcon(mc)
function SET_INPUT_EVENT(direction)
function SET_ANALOG_STICK_INPUT(isLeftStick, mouseX, mouseY)

COUNTDOWN

function COUNTDOWN()
function INITIALISE(mc)
function SET_MESSAGE(newString, r, g, b, isMP)
function FADE_SP(newString, r, g, b)
function FADE_MP(newString, r, g, b)
function OVERRIDE_FADE_DURATION(newFadeDuration)
function IS_COUNTDOWN_VISIBLE()
function SET_DIRECTION(direction, r, g, b)

COVERT_OPS

function COVERT_OPS()
function initialise(mc)
function ACTIVATE()
function DEACTIVATE()
function SET_PLAYER_DATA(gamerTag)
function ADD_MISSION(id, name, description, txd, lockNum, enabled, cashBonus, rpBonus)
function UPDATE_COOLDOWN(remainingSeconds)
function SHOW_OVERLAY(titleLabel, messageLabel, acceptButtonLabel, cancelButtonLabel)
function HIDE_OVERLAY()
function GET_CURRENT_SELECTION()
function GET_CURRENT_SCREEN_ID()
function SET_INPUT_EVENT(inputID)
function SET_INPUT_RELEASE_EVENT(inputID)
function SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
function SET_CURSOR_SPEED(speed)
function SET_MOUSE_INPUT(x, y)
function showScreen(screenID)
function TXD_HAS_LOADED(txd, success, id)
function setLocalisedText(tf, label)
function setSpacedTextField(tf, label, isLiteralLabel)
function formatNumber(value)
function truncate(tf, txt, autoSize, letterSpacing)
function playSound(soundName, soundSet)

CUSTOM_WARNING_SCREEN

function CUSTOM_WARNING_SCREEN()
function INITIALISE(mc)
function SHOW_CUSTOM_WARNING_SCREEN()
function HIDE_CUSTOM_WARNING_SCREEN(msecs)
function SET_SELECTED_INDEX()
function debug()

INSTRUCTIONAL_BUTTONS

function INSTRUCTIONAL_BUTTONS()
function CONSTRUCTION_INNARDS()
function INITIALISE(mc)
function initScreenLayout()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept)
function TOGGLE_MOUSE_BUTTONS(hasButtons)
function saveSpinerFrame()
function SET_SAVING_TEXT(iconEnum, saveStr)
function REMOVE_SAVING()
function CLEAR_ALL()
function CLEAR_RENDER()
function OVERRIDE_POSITION(newX, newY, alignBottomRight)
function SET_CLEAR_SPACE(clearSpace)
function SET_LEADING(newLeading)
function SET_DATA_SLOT()
function SET_DATA_SLOT_EMPTY()
function CREATE_CONTAINER()
function CLEAR_BACKGROUNDS()
function DRAW_INSTRUCTIONAL_BUTTONS(layoutType)
function GET_NUMBER_OF_ROWS()
function createLineOfButtons(Xpos, startIndex)
function createItem(item)
function drawButton(mc, inputID)
function mouseEventProxy(_inputID)
function getWidth(obj, isString)
function createButtonIcon(buttonID, buttonParent, key)
function SET_BACKGROUND()
function processRollOver()
function processRollOut()
function generateTextField(textFieldName, textString, parentMovieClip)
function SET_PADDING(top, right, bottom, left)
function SET_BACKGROUND_COLOUR(r, g, b, a)
function OVERRIDE_RESPAWN_TEXT(id, txt)
function FLASH_BUTTON_BY_ID(buttonID, alpha, duration)
function removeButton(mc)
function SET_MAX_WIDTH(maxWidth)
function getFourThreeSafeZoneOffset(screenWidthPixels)
function requiresBackground()
function parse(incomingStr)
function addKey(instructions)
function addButton(instructions)
function isKey(str)
function parseForGamerName(TF, str)
function SET_HIT_AREA_VISIBLE(isVisible)
function debug()

DASHBOARD

function DASHBOARD()
function INITIALISE(mc)
function getDialAngle(minRot, maxRot, scale, isClockwise)
function SET_DASHBOARD_LIGHTS(indicator_left, indicator_right, handbrakeLight, engineLight, ABSLight, petrolLight, oilLight, headlights, fullBeam, batteryLight, shiftLight1, shiftLight2, shiftLight3, shiftLight4, shiftLight5)
function SET_DASHBOARD_DIALS(RPM, speed, fuel, temp, vacuum, boost, oilTemperature, oilPressure, waterTemp, curGear)
function TOGGLE_BACKGROUND_VISIBILITY(isVisible)
function SET_VEHICLE_TYPE(eType)
function SET_RADIO(tuning, station, artist, song)
function initStationText(tf, text)
function initScrollingTextfield(tf, text)
function debug()

DIAL_BANSHEE

function DIAL_BANSHEE(mc)

DIAL_BOBCAT

function DIAL_BOBCAT(mc)

DIAL_CAVALCADE

function DIAL_CAVALCADE(mc)

DIAL_COMET

function DIAL_COMET(mc)

DIAL_DUKES

function DIAL_DUKES(mc)

DIAL_FACTION

function DIAL_FACTION(mc)

DIAL_FELTZER

function DIAL_FELTZER(mc)

DIAL_FEROCI

function DIAL_FEROCI(mc)

DIAL_FUTO

function DIAL_FUTO(mc)

DIAL_GENTAXI

function DIAL_GENTAXI(mc)

DIAL_INFERNUS

function DIAL_INFERNUS(mc)

DIAL_MAVERICK

function DIAL_MAVERICK(mc)

DIAL_MOTORBIKE

function DIAL_MOTORBIKE(mc)

DIAL_PEYOTE

function DIAL_PEYOTE(mc)

DIAL_RACE

function DIAL_RACE(mc)

DIAL_RUINER

function DIAL_RUINER(mc)

DIAL_SPEEDO

function DIAL_SPEEDO(mc)

DIAL_SULTAN

function DIAL_SULTAN(mc)

DIAL_SUPERGT

function DIAL_SUPERGT(mc)

DIAL_TAILGATER

function DIAL_TAILGATER(mc)

DIAL_TRUCK

function DIAL_TRUCK(mc)

DIAL_TRUCKDIGI

function DIAL_TRUCKDIGI(mc)

DIAL_ZTYPE

function DIAL_ZTYPE(mc)

DESKTOP_PC

function DESKTOP_PC()
function INITIALISE(mc)
function debug()
function getKeys()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef)
function initScreenLayout()
function ADD_PROGRAM(i, enum, lbl)
function RUN_PROGRAM(id)
function SET_DATA_SLOT(i, id, x, y, t)
function OPEN_POPUP(i)
function CLOSE_POPUP(i)
function OPEN_ANTIVIRUS(i, promptText)
function SET_INPUT_EVENT(direction)
function IS_PC_NEEDED()
function SET_SCAN_BAR(percent)
function PLAY_SCAN_ANIM(bool)
function addButtons(m, addOnce)
function activateButtons(m, b)
function removeButtons(m)
function SET_SNAP_SPEED(s)
function SET_CURSOR(vx, vy)
function MOVE_CURSOR(vx, vy)
function checkUnderCursor()
function snapToButton()
function snapToButtonComplete()
function testList(list)
function resetUnderCursor()
function cursorClick()
function LAST_POPUP_CLOSED()
function openApp(i)
function closeApp(id)
function RESTART_MOVIE()

SUB_PC

function SUB_PC()
function INITIALISE(mc)
function debug()
function getKeys()
function initScreenLayout()
function SET_INPUT_EVENT(direction)
function SET_INPUT_EVENT_SELECT()
function ADD_PROGRAM(i, enum, lbl)
function RUN_PROGRAM(id)
function OPEN_POPUP(i)
function SET_DATA_SLOT(i, id, x, y, t)
function SET_PC_NEEDED(i)
function IS_PC_NEEDED()
function ADD_BUTTONS(m)
function ACTIVATE_BUTTONS(m, b)
function REMOVE_BUTTONS(m)
function SET_SNAP_SPEED(s)
function MOVE_CURSOR(vx, vy)
function CheckUnderCursor()
function snapToButton()
function snapToButtonComplete()
function testList(list)
function RESET_UNDER_CURSOR()
function CURSOR_CLICK()
function LAST_POPUP_CLOSED()
function openApp(i)
function closeApp(id)
function SET_LABELS(sluiceLbl, techLbl, securityLbl, accessLbl)
function SET_DATE(days, months, years)
function SET_TIME(hours, mins)
function SET_SECTION(section, cam, action1Lbl, action2Lbl)
function TRIGGER_CAM_FLASH()
function TRIGGER_WARNING(num)
function SET_BUTTON_ACTIVE(buttonEnum, isActive)

DIGITAL_CAMERA

function DIGITAL_CAMERA()
function INITIALISE(mc)
function initScreenLayout()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
function SHOW_REMAINING_PHOTOS(vis)
function SET_REMAINING_PHOTOS(photosTaken, photosLeft)
function SHOW_PHOTO_BORDER(vis, rotation, xpos, ypos, xscale, yscale)
function SHOW_PHOTO_FRAME(vis)
function SHOW_FOCUS_LOCK(isVisible, str)
function OPEN_SHUTTER(_shutterSpeed)
function CLOSE_SHUTTER(_shutterSpeed)
function CLOSE_THEN_OPEN_SHUTTER()
function goTo(whichFrame)

DISRUPTION_LOGISTICS

function DISRUPTION_LOGISTICS()
function initialise(mc)
function ACTIVATE()
function DEACTIVATE()
function APP_IS_DEACTIVATED()
function SET_STATS(userName, orgName, txd, bunkerName, bunkerLocation, status, stockLevel, researchProgress, suppliesLevel, totalEarnings, totalSales, resupplySuccessRate, sellSuccessRateBC, sellSuccessRateLS, numUnitsManufactured, numResearchUnlocked, numResearchTotal, staffDistribution)
function SET_RESUPPLIES(resupplyCost, resupplyButtonState, stealButtonState, resupplySaleCost)
function SET_UPGRADES(upgrade1Cost, upgrade1ButtonState, upgrade2Cost, upgrade2ButtonState, upgrade3Cost, upgrade3ButtonState, upgrade1SaleCost, upgrade2SaleCost, upgrade3SaleCost)
function SET_RESEARCH(fastTrackCost, researchProgress, texture, state, description, heading, fastTrackSaleCost)
function ADD_RESEARCH_UNLOCKABLE(state, texture, title, description, index)
function ACTIVATE_FAST_TRACK()
function SET_SELL_PRICES(sellLSValue, sellBCValue)
function SET_BUTTON_STATES(setup, resupply, research, staff, upgrades, shutDown, restart, sell, fastTrack, purchaseSupplies)
function SHOW_SCREEN(screenID)
function SHOW_OVERLAY(message, accept, cancel, image, title)
function HIDE_OVERLAY()
function GET_CURRENT_SELECTION()
function GET_CURRENT_ROLLOVER()
function GET_CURRENT_SCREEN_ID()
function SET_INPUT_EVENT(inputID)
function SET_INPUT_RELEASE_EVENT(inputID)
function SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
function SET_CURSOR_SPEED(speed)
function SET_MOUSE_INPUT(x, y)
function showScreen(screenID)
function updateButtons()
function disableAllButtons()
function enableAllButtons()
function TXD_HAS_LOADED(txd, success, id)
function setLocalisedText(tf, label)
function formatNumber(value)
function truncate(tf, txt, autoSize, letterSpacing)
function playSound(soundName, soundSet)

GRID_LAYOUT

function GRID_LAYOUT(mc)
function INITIALISE(mc)
function SET_INFO(b)
function SET_SAFE(i)
function SET_SCALE(i)

HACKING_PC

function HACKING_PC()
function INITIALISE(mc)
function SET_LABELS()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
function initScreenLayout()
function SET_BACKGROUND(bgEnum)
function SET_INPUT_EVENT(direction)
function SET_INPUT_EVENT_SELECT()
function SET_INPUT_EVENT_BACK()
function ADD_PROGRAM(i, enum, lbl)
function RUN_PROGRAM(id)
function ADD_BUTTONS(m)
function ACTIVATE_BUTTONS(m, b)
function REMOVE_BUTTONS(m)
function SET_SNAP_SPEED(s)
function SET_CURSOR(vx, vy)
function MOVE_CURSOR(vx, vy)
function SET_CURSOR_VISIBILITY(isVisible)
function checkUnderCursor()
function snapToButton()
function snapToButtonComplete()
function testList(list)
function RESET_UNDER_CURSOR()
function CURSOR_CLICK(direction)
function openApp(i)
function closeApp(id)
function setDesktopIconsActive(a)
function OPEN_APP(id)
function CLOSE_APP()
function OPEN_LOADING_PROGRESS(bool)
function SET_LOADING_PROGRESS(percent, showPercent)
function SET_LOADING_TIME(secs, label)
function SET_LOADING_MESSAGE(msg, size)
function OPEN_DOWNLOAD(bool)
function OPEN_ERROR_POPUP(bool, msg)
function SET_IP_OUTCOME(success, winStr)
function SET_ROULETTE_OUTCOME(success, outcomeStr)
function SET_ROULETTE_WORD(wordStr)
function STOP_ROULETTE()
function RESET_ROULETTE()
function SET_COUNTDOWN(m, s, ms)
function SET_SPEED(speed)
function SET_KEY_REPEAT_DELAY(kDelay)
function SET_COLUMN_SPEED(columnIndex, speed)
function SET_LIVES(lives, total)
function SHOW_LIVES(vis)
function RESTART_MOVIE()
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function removeBackground()
function loadBackground(textureDict)
function onLoadInit(target_mc)
function SHUTDOWN_MOVIE()

HANGAR_CARGO

function HANGAR_CARGO()
function initialise(mc)
function SET_STATS(organisationName, location, stealsCompleted, stealSuccessRate, salesCompleted, salesSuccessRate, rivalCratesStolen, saleEarnings, bonusEarnings, filledSpace, totalSpace, sellAllPrice)
function ADD_CARGO(type, currentStockLevel, totalStockLevel, bonusPercent, sellPrice)
function ADD_ACTIVE_ORGANISATION(name)
function REMOVE_ACTIVE_ORGANISATION(name)
function UPDATE_STEAL_COOLDOWN(cargo1RemainingSeconds, cargo2RemainingSeconds, cargo3RemainingSeconds, cargo4RemainingSeconds, cargo5RemainingSeconds, cargo6RemainingSeconds, cargo7RemainingSeconds, cargo8RemainingSeconds)
function UPDATE_SELL_COOLDOWN(remainingSeconds, totalSeconds)
function SHOW_SCREEN(screenID)
function SHOW_OVERLAY(title, message, acceptButtonLabel, cancelButtonLabel)
function HIDE_OVERLAY()
function GET_CURRENT_SELECTION()
function GET_CURRENT_ROLLOVER()
function GET_CURRENT_SCREEN_ID()
function SET_INPUT_EVENT(inputID)
function SET_INPUT_RELEASE_EVENT(inputID)
function SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
function SET_CURSOR_SPEED(speed)
function SET_MOUSE_INPUT(x, y)
function showScreen(screenID)
function updateButtons()
function setLocalisedText(tf, label)
function formatPercentage(value)
function formatNumber(value)
function formatTime(seconds)
function truncate(tf, txt, autoSize, letterSpacing)
function playSound(soundName, soundSet)

HEIST2_CELEBRATION

function HEIST2_CELEBRATION()
function INITIALISE(mc, type)
function registerSyncedMovie(id, sequenceTypeBit)
function syncPointClear(id)
function PAUSE()
function SET_PAUSE_DURATION()
function CREATE_STAT_WALL(id, bgColourId, sfxId)
function ADD_BACKGROUND_TO_WALL(id, alpha, sideTextureId)
function ADD_MISSION_RESULT_TO_WALL(id, missionTextLabel, passFailTextLabel, messageLabel, isMessageRawText, isPassFailRawText, isMissionTextRawText)
function ADD_COMPLETE_MESSAGE_TO_WALL(id, missionTextLabel, completeTextLabel, messageLabel, isMessageRawText, isCompleteRawText, isMissionTextRawText)
function CREATE_STAT_TABLE(id, stepId)
function ADD_STAT_TO_TABLE(id, stepId, name, value, isNameRawText, isValueRawText, isTotalRow, isStatValueTime, colourId)
function ADD_STAT_TABLE_TO_WALL(id, stepId)
function SHOW_STAT_WALL(id)
function CREATE_INCREMENTAL_CASH_ANIMATION(id, stepId)
function ADD_INCREMENTAL_CASH_WON_STEP(id, stepId, startDollars, finishDollars, topText, bottomText, rightHandStat, rightHandIcon, soundType)
function ADD_INCREMENTAL_CASH_ANIMATION_TO_WALL(id, stepId)
function ADD_JOB_POINTS_TO_WALL(id, points, xAlign)
function ADD_REP_POINTS_AND_RANK_BAR_TO_WALL(id, repPointsGained, startRepPoints, minRepPointsForRank, maxRepPointsForRank, currentRank, nextRank, rank1Txt, rank2Txt)
function PAUSE_BEFORE_PREVIOUS_LAYOUT()
function ADD_CASH_DEDUCTION(id, title, description, value)
function ADD_CASH_WON_TO_WALL(id, statLabel, finalValue, startValue, xAlign, isRawText)
function ADD_CASH_TO_WALL(id, value, xAlign)
function CLEANUP(id)
function createSequence(bgColour, sfxId, id)
function getLocalisedText(label)
function getColourFromId(id)

HEIST_PALETO

function HEIST_PALETO()
function INITIALISE(mc)
function debug()
function getKeys()
function CREATE_VIEW(viewIndex, viewType, xp, yp)
function REPOSITION_VIEW(viewIndex, xp, yp)
function SET_LABELS(_weaponname, _jobcut, _accuracy)
function SHOW_VIEW(_viewIndex, _show)
function SET_TODO(_viewIndex, _itemIndex, _checked)
function RegisterHeistAsset(enum, mc)
function SHOW_HEIST_ASSET(enum, visible, frame, x, y)

HELI_CAM

function HELI_CAM()
function INITIALISE(mc)
function initScreenLayout()
function SET_COMPASS_POINT_POS(mc, a, index)
function SET_CAM_HEADING(a)
function SET_CAM_FOV(a)
function SET_CAM_ALT(a)
function SET_ALT_FOV_HEADING(a, f, h)
function SET_CAM_LOGO(value)
function SET_AUDIO_STATES(smallLine, mediumLine, largeLine)

HUD_AREA_VEHICLE_STREET_NAME

function HUD_AREA_VEHICLE_STREET_NAME()
function INITIALISE(mc)
function READY(id)
function SET_AREA_NAME(params)
function SET_STREET_NAME(params)
function SET_VEHICLE_NAME(params)
function SET_NAME(params)
function FORCE_SHOW(_forceShow)
function SHOW()
function STAY_ON_SCREEN()
function HIDE()
function REMOVE()

HUD_CASH

function HUD_CASH()
function INITIALISE(mc)
function READY(id)
function SET_PLAYER_CASH(params)
function SET_PLAYER_CASH_WITH_STRING(params)
function SET_PLAYER_MP_CASH(params)
function SET_PLAYER_MP_CASH_WITH_STRING(params)
function REMOVE_PLAYER_MP_CASH()
function SHOW(bSkipFade)
function STAY_ON_SCREEN()
function HIDE()
function REMOVE()
function getTopCompOffset()
function getBottomCompOffset()
function SET_PLAYER_CASH_CHANGE(params)
function SET_MP_MESSAGE(params)

HUD_DIRECTOR_MODE

function HUD_DIRECTOR_MODE()
function INITIALISE(mc)
function READY(id)
function SET_DIRECTOR_MODE_TEXT(params)
function REMOVE_DIRECTOR_MODE_TEXT(params)
function SHOW()
function FORCE_FADE_OUT(params)
function HIDE()
function REMOVE()
function getBottomCompOffset()

HUD_FLOATING_HELP_TEXT

function HUD_FLOATING_HELP_TEXT()
function INITIALISE(mc)
function READY(id)
function clearBlipLayer()
function SET_HELP_TEXT_POSITION(params)
function SET_HELP_TEXT_OFFSCREEN(params)
function toggleOffScreen(isHelpTextVisible)
function SET_HELP_TEXT_STYLE(params)
function SET_HELP_TEXT(params)
function SET_HELP_TEXT_RAW(params)
function SET_BACKGROUND_SIZE()
function FADE_IN()
function STAY_ON_SCREEN()
function CLEAR_HELP_TEXT(params)
function CLEAR_HELP_TEXT_NOW(params)
function FADE_OUT()
function REMOVE()
function COORDS_TO_SCREEN(posX, posY)
function clamp(value, min, max)

HUD_FLOATING_HELP_TEXT_1

function HUD_FLOATING_HELP_TEXT_1()
function INITIALISE(mc)

HUD_FLOATING_HELP_TEXT_2

function HUD_FLOATING_HELP_TEXT_2()

HUD_HELP_TEXT

function HUD_HELP_TEXT()
function INITIALISE(mc)
function clearBlipLayer()
function READY(id)
function SET_HELP_TEXT(params)
function SET_HELP_TEXT_RAW(params)
function setHelpText(params, bSetWithIcons)
function calculateOnScreenDuration(str)
function SET_OVERRIDE_DURATION(params)
function toggleOffScreen(isHelpTextVisible)
function SET_HELP_TEXT_STYLE(params)
function SET_BACKGROUND_SIZE()
function FADE_IN()
function STAY_ON_SCREEN()
function CLEAR_HELP_TEXT(params)
function CLEAR_HELP_TEXT_NOW(params)
function REMOVE()
function UNLOAD_MOVIE()
function logHelpTextDisplayStatus(functionName)

HUD_MP_INVENTORY

function HUD_MP_INVENTORY()
function INITIALISE(mc)
function SHOW_MP_INVENTORY_ITEM_WITH_TEXT(params)
function SHOW_MP_INVENTORY_ITEM(params)
function REMOVE_MP_INVENTORY_ITEM()

HUD_RADIO_STATIONS_WHEEL

function HUD_RADIO_STATIONS_WHEEL()
function INITIALISE(mc)
function clearStations()
function drawStations()
function SET_RADIO_STATIONS(params)
function SET_ADDITIONAL_RADIO_STATIONS(params)
function DRAW_RADIO_STATIONS()
function QUICK_SELECT_RADIO_STATION(params)
function SELECT_RADIO_STATION(params)
function SET_CURRENTLY_PLAYING(params)
function SET_AS_SHARED()
function hideShared()
function HIDE_CURRENTLY_PLAYING()
function SHOW()
function HIDE()
function HIDE_RADIO_STATIONS()
function REMOVE()

HUD_SUBTITLE_TEXT

function HUD_SUBTITLE_TEXT()
function INITIALISE(mc)
function clearBlipLayer()
function SET_SUBTITLE_TEXT_CUTSCENE(params)
function SET_SUBTITLE_TEXT_RAW(params)
function CLEAR_SUBTITLE_TEXT()
function CLEAR_SUBTITLE_TEXT_NOW()
function REMOVE()
function parseForGamerTag(str, size, textField)

HUD_WANTED_STARS

function HUD_WANTED_STARS()
function INITIALISE(mc)
function READY(id)
function SET_PLAYER_WANTED_LEVEL(params)
function STOP_FLASHING_WANTED_STARS()
function FLASH_WANTED_STARS(params)
function GetAndAdjustBlinkRate()
function STAY_ON_SCREEN()
function STAY_OFF_SCREEN()
function REMOVE()

HUD_WEAPON_ICON

function HUD_WEAPON_ICON()
function INITIALISE(mc)
function getTopCompOffset()
function getBottomCompOffset()
function READY(id)
function SET_WEAPONS_AND_AMMO_FOREVER(params)
function fadeInAndDoNothing()
function SHOW_GRENADE_DROP(params)
function SET_WEAPON_TIMER(params)
function setAmmoStateForGrenade(isStandard)
function SET_AMMO_COUNT(params)
function setTextFields(ammoCount, clipCount, clipSize)
function setAmmoIcon(ammoType)
function SET_PLAYER_WEAPON(params)
function SHOW()
function STAY_ON_SCREEN()
function HIDE()
function REMOVE()
function setAsActive()

HUD_WEAPON_WHEEL

function HUD_WEAPON_WHEEL()
function INITIALISE(mc)
function dbg(str)
function UPDATE_DEBUG_3D_SETTINGS(params)
function READY(id)
function SET_INPUT_EVENT(params)
function SET_PARACHUTE_IS_VISIBLE(params)
function setSpecialAmmoMC(ammoMC, num)
function SET_ATTACHMENT_LABELS(params)
function setWeaponLabel(weaponData)
function setWeaponPaging(pageIndex, pageMax)
function setWeaponLabelAndPage()
function highlightWeapon()
function setSlotHighlight(i, slotMC, bHighlight)
function SET_PLAYER_WEAPON_WHEEL(params)
function loadWeapon(weaponData, slotTypeIndex)
function cycleWeapons(dir)
function TOGGLE_POINTER_AND_WEAPON_NAME_VISIBILITY(params)
function SET_POINTER(params)
function getScreenCoords(x, y)
function setHudWeaponWheelHash()
function getCurrentWeaponData()
function SHOW()
function START_CROSSFADE(params)
function fadeComplete()
function SHOW_ALL()
function CLEAR_PLAYER_WEAPON_WHEEL(params)
function UNLOAD_WEAPON_WHEEL()
function REMOVE()
function SET_WHEEL_IN_CAR_MODE(params)
function hideArrows()

HUD_WEAPON_WHEEL_STATS

function HUD_WEAPON_WHEEL_STATS()
function INITIALISE(mc)
function dbg(str)
function UNLOAD_WEAPON_WHEEL_STATS()
function SHOW_ALL()
function REMOVE()
function DoBar(bar, base, attachment)
function SET_STATS_LABELS_AND_VALUES(params)
function CLEAR_STATS_LABELS_AND_VALUES()
function SET_STATS_VISIBILITY(params)

NEW_HUD

function NEW_HUD()
function SET_CHARACTER_COLOUR(colourEnum)
function SET_WEAPON_WHEEL_ACTIVE(bool)
function GET_CURRENT_WEAPON_WHEEL_HASH()
function SET_CURRENT_WEAPON_WHEEL_HASH(newWeaponHash, isWeaponSelectable)
function setupComponent(componentID)
function setAllHudIntendedVisibility(isVisible)
function SHOW(componentID)
function HIDE(componentID)
function SHOW_ALL()
function HIDE_ALL()
function REMOVE_HUD_ITEM(componentID, wasCalledFromCode)
function addObjectToList(componentID, listID, rowPriority)
function reorderAllKnownLists()
function reorderList(listID)
function createComponentMovieClip(currentComp)

MP_RANK_BAR

function MP_RANK_BAR()
function INITIALISE()
function READY(id)
function RESET_MOVIE()
function SET_COLOUR(params)
function OVERRIDE_ANIMATION_SPEED(params)
function OVERRIDE_ONSCREEN_DURATION(params)
function SET_BAR_TEXT(params)
function RESET_BAR_TEXT()
function SET_RANK_SCORES(params)
function animatateScores(currentRankLimit, nextRankLimit, playersPreviousXP, playersCurrentXP, rank, rankNext)
function animateRankUp(rank)
function animateRankNumbersIn(rank)
function animateRankNumbersOut(rank)
function getRankFrame(_rankValue)
function tickUnderRank()
function calcIncrement(difBetweenRanks)
function checkQueuedItems()
function SHOW()
function STAY_ON_SCREEN()
function FADE_BAR_OUT(params)
function HIDE()
function REMOVE()
function debug()

HUD_COMPONENT

function HUD_COMPONENT()
function INITIALISE(mc)
function READY(id)
function getTopCompOffset()
function getBottomCompOffset()
function SET_HUD(hud)
function destroy()

HUD_RETICLE

function HUD_RETICLE()
function READY(id)
function LOAD_RETICLE()
function SET_RETICLE_TYPE_EXTERNAL(weaponID, hasAccuracyAnim, hasReticleData, hasCompass, isSniper)
function SET_RETICLE_TYPE(params)
function initSpreadComponents()
function SET_RETICLE_ACCURACY_EXTERNAL(accuracyScalar)
function SET_RETICLE_ACCURACY(params)
function SET_RETICLE_TEXT(params)
function SET_SCOPE_LOCK_EXTERNAL(isLocked, lockedStr)
function SET_SCOPE_LOCK(params)
function SET_SCOPE_DIST_EXTERNAL(distStr, feetStr)
function SET_SCOPE_DIST(params)
function SET_RETICLE_ZOOM_EXTERNAL(zoomLevel)
function SET_RETICLE_ZOOM(params)
function START_DIM_RETICLE_EXTERNAL(newAlpha)
function START_DIM_RETICLE(params)
function RESET_RETICLE_EXTERNAL()
function RESET_RETICLE()
function START_FLASHING_RETICLE_EXTERNAL(r, g, b, a)
function START_FLASHING_RETICLE(params)
function SET_RETICULE_COLOR(params)
function STOP_FLASHING_RETICLE()
function flashNewColour()
function flashDefaultColour()
function SET_RETICLE_VISIBLE_EXTERNAL(isVisible)
function SET_RETICLE_VISIBLE(params)
function SET_RETICLE_POSITION_EXTERNAL(newX, newY, aspectRatioMultiplier)
function SET_RETICLE_POSITION(params)
function SHOW_HITMARKER_EXTERNAL(hitmarkerFrame)
function SET_RETICULE_BOOST(params)
function SHOW_HITMARKER(params)
function SHOW_FRIENDLY_FIRE_EXTERNAL(reticleVis)
function SHOW_FRIENDLY_FIRE(params)
function SET_RETICLE_STYLE_EXTERNAL(myStyle)
function SET_RETICLE_STYLE(params)
function SET_RETICLE_LOCKON_TYPE_EXTERNAL(lockOnType)
function SET_RETICLE_LOCKON_TYPE(params)
function SET_CAM_HEADING_EXTERNAL(a)
function SET_CAM_HEADING(params)
function SHOW_SNIPER_HIT_EXTERNAL()
function SHOW_SNIPER_HIT()
function COORDS_TO_SCREEN(posX, posY, aspectRatioMultiplier)
function SET_USING_REMOTE_PLAY(params)
function SET_AIRCRAFT_HUD(params)
function OVERRIDE_HOMING_SCOPE(params)
function percFromRad(input)
function getDialAngle(minRot, maxRot, scale, isClockwise)
function REMOVE()

IAA_HEIST_BOARD

function IAA_HEIST_BOARD()
function initialise(mc)
function TXD_HAS_LOADED(txd, success, id)
function SET_INPUT_EVENT(inputID)
function ENABLE_NAVIGATION()
function DISABLE_NAVIGATION()
function SET_CURRENT_SELECTION(id)
function GET_CURRENT_SELECTION()
function SET_ACTIVE_ITEM_SELECTED(isSelected)
function SHOW_LOADING()
function SHOW_SETUP(skipLoader, title, gangName, description)
function SHOW_REPLAY(skipLoader, title, gangName)
function SHOW_LAUNCH(skipLoader, title, gangName, missionName, description, cost, texture, txd)
function SHOW_FINALE(skipLoader, title, gangName, isLeader)
function SET_MAP_DISPLAY(x, y, scale, cutToPosition)
function ADD_MAP_MARKER(id, x, y, label)
function REMOVE_MAP_MARKER(id)
function RESET_MAP()
function FLASH_ACTIVE_ELEMENT()
function PULSE_ELEMENT(elementID)
function SET_SPY_CAM_TEXTURES(txd, topTexture, leftTexture1, leftTexture2, leftTexture3, leftTexture4, leftTexture5, rightTexture1, rightTexture2, rightTexture3, bottomTexture)
function SET_SETUP_MISSION(index, prep1Title, prep1Description, prep1State, prep1Texture, prep2Title, prep2Description, prep2State, prep2Texture, finalTitle, finalDescription, finalState, finalTexture, lockedMessage, prep1Stat, prep2Stat, finalStat, txd)
function SET_REPLAY_MISSION(index, title, description, cost, texture, isUnavailable, txd)
function SET_FINALE_PLAYER(index, gamertag, headshotTexture, isLocalPlayer)
function REMOVE_FINALE_PLAYER(index)
function UPDATE_FINALE_PLAYER_ROLE(index, role)
function UPDATE_FINALE_PLAYER_STATUS(index, isReady)
function UPDATE_CASH_DISTRIBUTION(player0Cash, player1Cash, player2Cash, player3Cash, unassignedCash)
function SET_LAUNCH_STATE(enabled, hidden)
function UPDATE_FINALE_PLAN()
function clearUI()
function initSetupNavigation()
function updateSetupNavigation()
function onSetupNavigationChange(activeElementID)
function initLaunchNavigation()
function initReplayNavigation()
function updateReplayNavigation()
function onReplayNavigationChange(activeElementID)
function updateFinaleView()
function initFinaleNavigation(isLeader)
function updateFinaleNavigation()
function onFinaleNavigationChange(activeElementID)
function delegate(scope, method)
function setLocalisedText(tf, label)
function setEllipsis(label, tf)

IMPORT_EXPORT_WAREHOUSE

function IMPORT_EXPORT_WAREHOUSE()
function initialise(mc)
function debugCalls()
function ACTIVATE()
function DEACTIVATE()
function SHOW_EXPORT_SCREEN()
function UPDATE_VEHICLE(id, value, collectionValue, selected, owned, rangeCategory, actualValue)
function UPDATE_COLLECTION(id, value, selected, disabled)
function SHOW_BUYERS(buyerRequirement0, buyerRequirement1, buyerRequirement2, buyerValue0, buyerValue1, buyerValue2, buyer0Available, buyer1Available, buyer2Available)
function SET_COOLDOWN(cooldownSeconds)
function SHOW_OVERLAY(titleLabel, messageLabel, acceptButtonLabel, cancelButtonLabel)
function HIDE_OVERLAY()
function GET_CURRENT_SELECTION()
function GET_CURRENT_TAB_ID()
function SET_INPUT_EVENT(inputID)
function SET_INPUT_RELEASE_EVENT(inputID)
function SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
function SET_CURSOR_SPEED(speed)
function SET_MOUSE_INPUT(x, y)
function showScreen(screenID)
function TXD_HAS_LOADED(txd, success, id)
function getVehicleById(id)
function getCollectionFromStaticDataById(id)
function createVehicleClasses()
function __set__vehicles(value)
function __set__collections(value)
function __get__vehicles()
function __get__imageManager()
function __get__collections()
function __get__exportCooldown()
function setLocalisedText(tf, label)
function formatNumber(value)
function playSound(soundName, soundSet)

MIDSIZED_MESSAGE

function MIDSIZED_MESSAGE()
function INITIALISE(mc)
function SHOW_MIDSIZED_MESSAGE(title, description)
function SHOW_BRIDGES_KNIVES_PROGRESS(title, totalToDo, message, info, completed)
function SHOW_COND_SHARD_MESSAGE(bigText, msgText, colID, useDarkerShard)
function SHOW_SHARD_MIDSIZED_MESSAGE(bigText, msgText, colID, useDarkerShard, useCondensedShard)
function SHARD_SET_TEXT(bigText, msgText, useCondensedShard)
function SHARD_ANIM_OUT(colID, animTime)
function parseForGamerTagTitleFonts(tf, str, stdPtSize)
function getFontSizeFit(gamerName, fontSize, widthToFit)

MORGUE_LAPTOP

function MORGUE_LAPTOP()
function initialise(mc)
function SET_PROGRESS_PERCENT(percent)

MP_BIG_MESSAGE_FREEMODE

function MP_BIG_MESSAGE_FREEMODE()
function INITIALISE(mc)
function createMessageNG(linkageID, args)
function SET_SHARD_BACKGROUND_TARGET_HEIGHT(numStats)
function SET_SHARD_BACKGROUND_HEIGHT(height)
function ROLL_DOWN_BACKGROUND()
function ROLL_UP_BACKGROUND()
function UPDATE_MESSAGE(msgText)
function createMessage(linkageID, args)
function setBigMessageOutline(bigTextStr)
function SET_RESPAWN_BAR_PERCENTAGE(precent)
function FLASH_RESPAWN_BAR(duration)
function UPDATE_STRAP_MESSAGE(msgText)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function CLEAR_CREW_RANKUP_MP_MESSAGE()
function SHOW_BUSTED_MP_MESSAGE()
function SHOW_WASTED_MP_MESSAGE()
function SHOW_RANKUP_MP_MESSAGE(bigText)
function SHOW_CREW_RANKUP_MP_MESSAGE(titleStr, msgStr, rankNumber, emblemTXD, emblemTXN, alpha)
function SHOW_LOCKED_UP_MP_MESSAGE()
function SHOW_MISSION_END_MP_MESSAGE()
function SHOW_MISSION_FAILED_MP_MESSAGE()
function SHOW_MISSION_PASSED_MESSAGE()
function SHOW_WEAPON_PURCHASED(bigMessage, weaponName, weaponHash, weaponDescription, alpha)
function SHOW_PLANE_MESSAGE(bigMessage, planeName, planeHash)
function SHOW_TERRITORY_CHANGE_MP_MESSAGE()
function SHOW_MP_MESSAGE_TOP()
function SHOW_CENTERED_MP_MESSAGE_LARGE()
function SHOW_CENTERED_MP_MESSAGE()
function SHOW_CENTERED_TOP_MP_MESSAGE()
function SHOW_BIG_MP_MESSAGE_WITH_STRAP_AND_RANK()
function SHOW_BIG_MP_MESSAGE_WITH_STRAP()
function SHOW_BIG_MP_MESSAGE()
function SHOW_SHARD_CENTERED_MP_MESSAGE()
function SHOW_SHARD_CENTERED_MP_MESSAGE_LARGE()
function SHOW_SHARD_WASTED_MP_MESSAGE(bigTxt, msgTxt, colId, someUnusedBoolean, darkenBackground)
function SHOW_SHARD_CENTERED_TOP_MP_MESSAGE()
function SHOW_SHARD_RANKUP_MP_MESSAGE()
function SHOW_SHARD_CREW_RANKUP_MP_MESSAGE()
function DO_SHARD(args, isCenter, colID, shardColID, useLargeShard)
function getFontSizeFit(gamerName, fontSize, widthToFit)
function parseForGamerTagTitleFonts(tf, str, stdPtSize)
function colourSwitch()
function colourSwitchAnim()
function SHARD_SET_TEXT(bigText, msgText, colID)
function SHARD_ANIM_DELAY(delayTime)
function SHARD_ANIM_OUT(colID, animTime, textColourId)
function SET_RANK_ICON_RGB(r, g, b)
function playIconAnimation(iconText)
function TRANSITION_OUT(duration)
function getStringSize(str)
function RESET_MOVIE()
function OVERRIDE_Y_POSITION(newYPosition)
function TRANSITION_IN(duration)
function TRANSITION_UP(duration, preventAutoExpansion)
function showMessageAfterTransitionUp()
function TRANSITION_DOWN(duration)
function showStrapMessage()
function transitionUpComplete()
function saveStrapStateOnAnimate()
function debug()

MP_CAR_STATS

function MP_CAR_STATS()
function INITIALISE(mc, fileName)
function SET_VEHICLE_INFOR_AND_STATS(vehicleInfo, vehicleDetails, logoTXD, logoTexture, statStr1, statStr2, statStr3, statStr4, statVal1, statVal2, statVal3, statVal4)
function setBars(barID, percentage)
function TXD_HAS_LOADED(textureDict, success)
function loadTexture(txd, texture)
function debug()

MP_CELEBRATION

function MP_CELEBRATION()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef)
function INITIALISE(mc, type)
function SET_GFX_TYPE(type)
function SET_CUSTOM_SOUND(id, sound, soundSet)
function CREATE_STAT_WALL(id, colourName, fgAlpha)
function ADD_BREAKPOINT(wallId)
function RESUME_FROM_BREAKPOINT(wallId)
function SET_PAUSE_DURATION(duration)
function SHOW_STAT_WALL(wallId)
function PAUSE_BEFORE_PREVIOUS_LAYOUT(wallId, duration)
function PAUSE(wallId, duration)
function UNPAUSE(wallId)
function OVERRIDE_PAUSES(wallId, ignore)
function GET_TOTAL_WALL_DURATION()
function doNextAnimation(wallId, firstRun)
function drawFinalVerticalFlag(bg, wallObject)
function syncBeforeNextAnimation(wallId)
function backgroundTweenInComplete(bg)
function drawStaticVerticalFlag(bg)
function backgroundTweenOutComplete()
function SHOW_FLASH(inDuration, holdDuration, outDuration, colourName)
function fadeAndRemoveMc(mc, duration, delay)
function CLEANUP(wallId)
function ADD_BACKGROUND_TO_WALL(wallId, alpha, textureId)
function drawStartingVerticalFlag(mc, wallObject)
function ADD_SCORE_TO_WALL(wallId, textLabel, score)
function getAvailableTextWidth(tf, belowText, rightToLeft, limit)
function ADD_POSITION_TO_WALL(wallId, position, positionLabel, isPositionLabelRawText, isScore)
function ADD_JOB_POINTS_TO_WALL(wallId, points, xAlign)
function ADD_POINTS_TO_WALL(wallId, points, type, prefix, xAlign, marginTop, noAnims)
function ADD_REP_POINTS_AND_RANK_BAR_TO_WALL(wallId, repPointsGained, startRepPoints, minRepPointsForRank, maxRepPointsForRank, currentRank, nextRank, rank1Txt, rank2Txt)
function showRankUp(layoutMc, currentRank, nextRank)
function completeRankUpAnimation(layoutMc, nextRank)
function completeRankUpAnimationGlobe(layoutMc, nextRank)
function ADD_WINNER_TO_WALL(wallId, winLoseTextLabel, gamerName, crewName, betAmount, isInFlow, teamName, gamerNameIsLabel)
function ADD_OBJECTIVE_TO_WALL(wallId, objectiveTitleLabel, objectiveText, isObjectiveTitleRawText)
function ADD_MISSION_RESULT_TO_WALL(wallId, missionTextLabel, passFailTextLabel, missionReasonString, isReasonRawText, isPassFailRawText, isMissionTextRawText, forcedAlpha, hudColourId)
function ADD_TIME_TO_WALL(wallId, time, timeTitleLabel, timeDifference)
function ADD_CHALLENGE_SET_TO_WALL(wallId, score, time, setTextLabel, challengeName, alpha)
function ADD_STAT_NUMERIC_TO_WALL(wallId, statLabel, statValue, xAlign, isRawText)
function ADD_CASH_WON_TO_WALL(wallId, statLabel, statValue, potentialValue, xAlign, isRawText)
function CREATE_INCREMENTAL_CASH_ANIMATION(wallId, animationId)
function ADD_INCREMENTAL_CASH_WON_STEP(wallId, animationId, startingValue, finishingValue, topText, bottomText, rightHandStat, rightHandIcon)
function ADD_INCREMENTAL_CASH_ANIMATION_TO_WALL(wallId, animationId)
function incrementCashAnimation(stepData, animation, cashMC, prevCashMC)
function ADD_WAVE_REACHED_TO_WALL(wallId, waveText, reachedLabel)
function ADD_WORLD_RECORD_TO_WALL(wallId, time)
function ADD_TOURNAMENT_TO_WALL(wallId, playlistName, qualificationLabel, resultText, isResultTextRawText, resultValue)
function ADD_INTRO_TO_WALL(wallId, modeLabel, jobName, challengeTextLabel, challengePartsText, targetTypeTextLabel, targetValue, delay, targetValuePrefix, modeLabelIsStringLiteral, textColourName)
function ADD_READY_TO_WALL(wallId, readyLabel)
function ADD_CASH_TO_WALL(wallId, cashAmount, xAlign)
function ADD_CHALLENGE_PART_TO_WALL(wallId, winLoseTextLabel, challengePartsText)
function CREATE_STAT_TABLE(wallId, tableId)
function ADD_STAT_TO_TABLE(wallId, tableId, statText, statValue, isStatTextRawText, isStatValueRawText, isTotalRow, isStatValueTime, colour)
function ADD_STAT_TABLE_TO_WALL(wallId, tableId)
function ADD_CHALLENGE_WINNER_TO_WALL(wallId, challengeTextLabel, winLoseTextLabel, crewName, challengeName, cashAmount, isInFlow, isWinner, isMission, isWinLoseTextLabelRawText, teamName)
function toggleVisibility(mcs, delay, parentMc)
function processTextField(tf, format, props)
function doCentralisedTextLayout(centralTf, topLeftTfs, topRightTfs, bottomLeftTfs, bottomRightTfs, maxWidth, maxHeight)
function createLayoutMc(wallId, layoutId, layoutName)
function addAnimationsToWall(wallId, targetY, offsetY, childAnims, delay, duration, pauseBefore, soundName, soundSet)
function addMcToWall(wallId, mc, mcHeight, mcTopPadding, xAlign, xOffset, vAlign)
function processMcsForGfxType(mcs)
function getMovieClipFromName(mcName)
function getObjectFromMcName(mcName)
function stringInArray(input, what)
function getColour(col)
function getAlignment(align)
function doNumericTween(tf, startNumber, targetNumber, duration, delay)
function startCounter(tf, startNumber, delta, duration)
function updateCounter(tf, startNumber, delta, startTimestamp, duration)
function playSound(soundName, libName)
function formatTimeMs(ms)
function zeroPadNumberString(number, width)
function syncPointReached(syncClearCallback)
function registerSyncedMovie(sequenceTypeBit)
function syncPointClear()
function createDelegate(scope, method)

CREW_TAG_MOVIECLIP

function CREW_TAG_MOVIECLIP()
function SET_CREW_TAG(crewTypeIsPrivate, crewTagContainsRockstar, crewTag, founderOrRank, crewColour)
function UNPACK_CREW_TAG(crewStr)
function debug()

MP_GAMER_INFO

function MP_GAMER_INFO()
function SET_GAMERNAME_AND_PACKED_CREW_TAG(gamerName, crewTag)
function debug()

MP_FREEMODE_PLAYER_LIST

function MP_FREEMODE_PLAYER_LIST()
function INITIALISE(mc)
function REORDER()
function repositionInOrder()
function REMOVE_FROM_SESSION_BY_ID(id)
function SET_TIME_BY_ID(id, time)
function SET_ICON(index, iconEnum, rank)
function SET_ITEM_TEXT_RIGHT(id, str)
function DISPLAY_MIC()
function SET_TITLE(str)
function SET_DATA_SLOT(_viewIndex, _slotIndex)
function COLLAPSE(collapse)
function SET_ROW_SPACING(_rowSpacing)
function SET_DESCRIPTION(cashStr, totalBetsStr, betsOnYouStr, helpStr)
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function SET_HIGHLIGHT(i)
function SET_INPUT_EVENT(direction)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function ON_DESTROY()

ROCKSTAR_VERIFIED

function ROCKSTAR_VERIFIED()
function SET_VERIFIED(type, colourEnum)

PAUSE_MENU_FREEMODE_DETAILS

function PAUSE_MENU_FREEMODE_DETAILS()
function INITIALISE(mc)
function setImageLoaderInfo(_gfxName, _depth)
function SET_TITLE(str)
function transitionInBitmap()
function transitionComplete()
function ON_DESTROY()
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function DISPLAY_VIEW(viewIndex, itemIndex)
function updateDescBG()
function SET_FOCUS(isFocused)
function getKeys()
function SET_INPUT_EVENT(direction)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)

MP_MISSION_NAME_FREEMODE

function MP_MISSION_NAME_FREEMODE()
function INITIALISE(mc)
function SET_MISSION_INFO(missionName, missionType, playerInfo, percentage, debugValue, isRockstarVerified, playersRequired, RP, cash, time)
function setupCashAndRP(RP, cash)
function calcMissionNameSize(str)
function centreInformation(hasName, mc)
function debug()

MP_MM_CARD_FREEMODE

function MP_MM_CARD_FREEMODE()
function INITIALISE(mc)
function debug()
function COLLAPSE(collapse)
function SET_ICON(index, iconEnum, rank)
function DISPLAY_MIC()
function SET_TITLE(str, str2, icon)
function SET_DATA_SLOT(_viewIndex)
function UPDATE_SLOT(_viewIndex)
function SET_HIGHLIGHT(index)
function DISPLAY_VIEW()
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)

MP_NEXT_JOB_SELECTION

function MP_NEXT_JOB_SELECTION()
function INITIALISE(mc)
function SET_TITLE(sTitle, sVotes)
function SHOW_PLAYER_VOTE(i, sGamerName, r, g, b)
function SET_GRID_ITEM(i, sTitle, sTXD, sTXN, textureLoadType, verifiedType, eIcon, bCheck, rpMult, cashMult, bDisabled, iconCol)
function SET_GRID_ITEM_VOTE(i, iNumVotes, voteBGColour, bShowCheckMark, bFlashBG)
function SET_SELECTION(i, sTitle, sDetails, bHideHighlight)
function SET_HOVER(itemIndex, hideHover)
function SET_DETAILS_ITEM(detailIndex)
function TXD_HAS_LOADED(sTXD, success, uID)
function TXD_ALREADY_LOADED(sTXD, uID)
function ADD_TXD_REF_RESPONSE(sTXD, uID, success)
function SET_LOBBY_LIST_VISIBILITY(bShowList)
function SET_LOBBY_LIST_DATA_SLOT()
function UPDATE_LOBBY_LIST_DATA_SLOT()
function DISPLAY_LOBBY_LIST_VIEW()
function SET_LOBBY_LIST_HIGHLIGHT()
function SET_LOBBY_LIST_DATA_SLOT_EMPTY()
function INIT_LOBBY_LIST_SCROLL()
function SET_LOBBY_LIST_SCROLL()
function CLEANUP_MOVIE()
function SET_ITEMS_GREYED_OUT(value)

PAUSE_MP_MENU_FRIENDS_LIST

function PAUSE_MP_MENU_FRIENDS_LIST()
function INITIALISE(mc)
function UPDATE_SLOT(_viewIndex, _slotIndex)
function SET_DATA_SLOT(_viewIndex, _slotIndex)
function parseIcons(args)
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_DESCRIPTION(joiningStr, yPos)
function SET_HIGHLIGHT(i)
function SET_INPUT_EVENT(direction)
function ON_DESTROY()

PAUSE_MENU_SP_CONTENT

function PAUSE_MENU_SP_CONTENT()
function INITIALISE(mc)
function SET_MENU_LEVEL(_menuLevel)
function DEBUG_ALL()
function SHOW_DEBUG(b)
function __set__debug(d)
function __get__debug()
function dbgColVisible()
function dbgColDebug()
function dbgColLeft()
function dbgColRight()
function localLoad()
function DEBUG_INIT_MOUSE_EVENTS()
function INIT_MOUSE_EVENTS()
function SET_TEXT_SIZE(isAsian, sizeOverride)
function INSTRUCTIONAL_BUTTONS(func)
function LOCK_MOUSE_SUPPORT(_mClickOn, _mRollOverOn)
function INIT_M_AUX()
function DELTA_MOUSE_WHEEL(delta)
function MOUSE_COLUMN_SHIFT(_mScrollType)
function PRESS_SHIFT_DEPTH(dir)
function M_OVER_EVENT(index, colID, pmb)
function M_OUT_EVENT(index, colID)
function M_PRESS_EVENT(index, colID, advance, bIgnoreStateChange)
function FILTER_M_EVENT(index, colID, action, advance, pmb, bIgnoreStateChange)
function CLICK_PAUSE_MENU_ITEM(index, colID)
function CLICK_SCROLL_COLUMN_ARROW(scrollDirEnum, colID)
function CLEAR_ALL_HOVER()
function BLOCK_HEADER_ADVANCE(b)
function BUILD_MENU()
function BUILD_MENU_GFX_FILES()
function SET_HEADER_TITLE()
function SET_HEADING_DETAILS()
function SET_MENU_HEADER_TEXT_BY_INDEX()
function SET_MENU_ITEM_COLOUR()
function SET_CHAR_IMG()
function SET_CREW_IMG()
function SET_CREW_TAG()
function SCROLL_MENU_IN_DIR()
function HIGHLIGHT_MENU()
function LOCK_MENU_ITEM()
function SET_CONTENT_SCALED(isScaled, tlx, tly, brx, bry)
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen)
function SET_INPUT_EVENT(inputID)
function SET_COLUMN_INPUT_EVENT()
function GET_COLUMN_SELECTION()
function SET_COLUMN_TITLE()
function SET_DESCRIPTION()
function SET_COLUMN_FOCUS()
function SET_COLUMN_HIGHLIGHT()
function INIT_COLUMN_SCROLL()
function SET_COLUMN_SCROLL()
function SET_COLUMN_CAN_JUMP()
function ALLOW_CLICK_FROM_COLUMN()
function SET_DATA_SLOT()
function UPDATE_SLOT()
function ADD_SLOT()
function DISPLAY_DATA_SLOT()
function SET_DATA_SLOT_EMPTY()
function SHOW_COLUMN()
function SHOW_AND_CLEAR_COLUMNS()
function KILL_PAGE()
function SHOW_CONTEXT_MENU(bool)
function SET_CONTEXT_SLOT()
function SET_CONTEXT_EMPTY()
function DISPLAY_CONTEXT_SLOT()
function SHOW_WARNING_MESSAGE(bShow, columnIndex, numCols, bodyStr, titleStr, bgHeight, txd, txn, imgAlignment, footerStr, bRequestTXD)
function removeErrorImgMC()
function setIsNavigatingContent(bIsNavigatingContent)
function SET_SC_LOGGED(logged)
function SET_CONTROL_LABELS()
function SET_CONTROL_IMAGE()
function SET_VIDEO_MEMORY_BAR()
function SET_DISPLAY_MICS()
function SET_PLAYERLIST_ICON()
function MENU_STATE(id)
function LOAD_CHILD_PAGE(gfxFilePath, _menustate, inceptDir)
function LOADED_PAGE()
function PAGE_FADE_IN()
function MENU_SECTION_JUMP(mindex, loadContent, scriptLayoutChange)
function FRONTEND_CONTEXT_PRESS()
function MENU_KEY_PRESS_ACTIONS(dir)
function MENU_STATE_LOAD(oldMenuState)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function onWarningImgLoaded()

MP_RESULTS_PANEL

function MP_RESULTS_PANEL()
function INITIALISE(mc)
function initScreenLayout()
function SET_TITLE(title)
function SET_SUBTITLE(label)
function SET_SLOT(id, state, label)
function SET_SLOT_STATE(id, state)
function CLEAR_SLOT(id)
function CLEAR_ALL_SLOTS()
function updateDisplay()
function ApplyHudColourToTF(tf, colourId)

MP_SPECTATOR_CARD

function MP_SPECTATOR_CARD()
function INITIALISE(mc)
function createPool(num)
function START_NEW_ORDER()
function ADD_NEW_ORDER_ITEM(index)
function END_NEW_ORDER()
function removefromList()
function addToList()
function setTopEdge(oldLen)
function scrollFeild()
function setPoolItemActive(poolItem, bool)
function getItemFromPool()
function SET_ICON(index, iconEnum, rank)
function DISPLAY_MIC()
function SET_ITEM_TEXT_RIGHT(id, str)
function SET_TITLE(str)
function SET_DATA_SLOT(_viewIndex, _slotIndex)
function COLLAPSE(collapse)
function SET_DESCRIPTION(cashStr, totalBetsStr, betsOnYouStr, helpStr)
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function SET_HIGHLIGHT(_highlightIndex)
function REORDER()
function REMOVE_FROM_SESSION_BY_ID(id)
function SET_TIME_BY_ID(id, time)

MP_SPECTATOR_OVERLAY

function MP_SPECTATOR_OVERLAY()
function INITIALISE(mc)
function debug()
function update()
function initScreenLayout()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
function SHOW_TICKER(value)
function SHOW_POSITIONS(value)
function SET_TITLE(missionType, missionName, missionDesc)
function SET_NEXT_TITLE(missionType, missionName, missionDesc)
function ANIM_NEXT_TITLE_IN()
function ANIM_NEXT_TITLE_OUT()
function ANIM_NEXT_TITLE()
function ADD_FEED_TEXT()
function ADD_JOB_TEXT()
function INIT_SCORE()
function SET_PLAYER_SCORE(index, show, position, gamertag, score)
function _positionPositionsPanel()
function _positionLowerThird()
function _howWide(target)

MUGSHOT_BOARD

function MUGSHOT_BOARD()
function INITIALISE(mc)
function SET_BOARD(headerStr, numStr, footerStr, importedStr, importCol, rankNum, rankCol)

MULTIPLAYER_CHAT

function MULTIPLAYER_CHAT()
function INITIALISE(mc)
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept)
function initGameFeed()
function initLobbyFeed()
function initTextInput()
function hide()
function showInput(scope, eHudColour)
function showFeed()
function historyUp()
function historyDown(forceFinishTweens)
function ADD_TEXT(text)
function DELETE_TEXT()
function ABORT_TEXT()
function COMPLETE_TEXT()
function SET_TYPING_DONE()
function ADD_MESSAGE(player, message, scope, teamOnly, eHudColour)
function SET_FOCUS(eVisibleState, scopeType, scope, player, eHudColour)
function SET_FOCUS_MODE(focusMode)
function PAGE_UP()
function PAGE_DOWN()
function RESET()

AMBIENT_CLIP

function AMBIENT_CLIP()
function SET_TEXT_WITH_WIDTH(str, bgWidth, showFadeOut)
function onPress()
function onRollOver()
function onRollOut()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

ARROW_WITH_EVENTS

function ARROW_WITH_EVENTS()
function onPress()
function onRollOver()
function onRollOut()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

AUDIO_CLIP

function AUDIO_CLIP()
function SET_TEXT_WITH_WIDTH(str, bgWidth, showFadeOut)
function SET_ANIMATED_ICON_VISIBLE(isVisible)
function onPress()
function onRollOver()
function onRollOut()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

CLIP_EDIT_TIMELINE

function CLIP_EDIT_TIMELINE()
function onPress()
function onRollOver()
function onRollOut()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

COL_TYPE_BASIC_PAGE

function COL_TYPE_BASIC_PAGE()
function __set__data(_d)
function __set__highlighted(_h)
function clearBlipLayer()

COL_TYPE_IMG_PROJ_INFO

function COL_TYPE_IMG_PROJ_INFO()
function __set__data(_d)
function __set__highlighted(_h)

COL_TYPE_IMG_TWELVE

function COL_TYPE_IMG_TWELVE()
function __set__data(_d)
function loadCompleted()
function __set__highlighted(_h)

COL_TYPE_LIST

function COL_TYPE_LIST()
function initColours(receivedColours)
function __set__data(_d)
function __set__highlighted(_h)
function SetAsSelected(isSelected, onlyOneOption)
function SetColourState(stateId)
function setGreyedOut()
function removeGreyOut()
function HideBackground()
function setIconVisible(value)
function switchColour()
function shortenAndSetStr(str, tf, maxChars, isItemTitle)
function colourThisToBlack()
function colourThisToBlue()
function colourThisToRed()
function updateColours()
function onPress()
function onRollOver()
function onRollOut()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

COL_TYPE_LIST_HELP

function COL_TYPE_LIST_HELP()
function initColours(receivedColours)
function __set__data(value)
function clearBlipLayer()

COL_TYPE_LIST_LONG_AUDIO

function COL_TYPE_LIST_LONG_AUDIO()
function SetAnimatedAudioVisibility(isVisible)
function SetAnimatedAudioPlaying(isPlaying)
function SetAsSelected(isSelected)

COL_TYPE_LIST_PROJECT_SIZE

function COL_TYPE_LIST_PROJECT_SIZE()
function initColors(receivedColours)
function __set__data(value)
function setBar(value)
function setHelpTopVisibility(isVisible)
function clearBlipLayer()

COL_TYPE_LIST_SCROLL

function COL_TYPE_LIST_SCROLL()
function INIT_LIST_SCROLL_BUTTONS()
function dispose()
function initColors(receivedColours)
function __set__label(string)
function onMouseRelease(dir)
function sendMouseEvent(evt, dir)

COL_TYPE_LOAD_PROJ_INFO

function COL_TYPE_LOAD_PROJ_INFO()
function __set__data(_d)
function updateUploadProgress(label)
function setUploadStatusState(stateId)
function __set__highlighted(_h)
function initColors(receivedColours)
function showUploadProgress(isVisible)
function shortenAndSetStr(str, tf, maxChars)

COL_TYPE_TEXT_PLACEMENT

function COL_TYPE_TEXT_PLACEMENT()
function __set__data(_d)
function __set__highlighted(_h)

EDITOR_SHUTTER

function EDITOR_SHUTTER()
function OPEN_SHUTTER()
function CLOSE_SHUTTER()
function CLOSE_THEN_OPEN_SHUTTER()
function goTo(whichFrame)

HELP_TEXT

function HELP_TEXT()

NEW_EDITOR

function NEW_EDITOR()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
function INITIALISE(mc)
function SET_MOVIE_MODE(movieMode)
function showProjectSizeWidget(showWidget)
function setup()
function SET_HEADER_VISIBLE(isVisible)
function SET_CLIP_EDIT_HEADER_VISIBLE(isVisible)
function debug()
function SET_CLIP_EDIT_HEADER(strL, strR)
function SET_PAGE_HEADING(pageHeading)
function SET_PAGE_HEADING_RIGHT(pageHeading)
function BEGIN_ADDING_COLUMN_DATA(columnId, columnTpye, colTitle)
function END_ADDING_COLUMN_DATA(shouldRender, beActive)
function ADD_COLUMN_ITEM_INACTIVE()
function ADD_COLUMN_ITEM()
function ADD_COLUMN_ITEM_WITH_OPTIONS()
function ADD_COLUMN_ITEM_WITH_TWO_STRINGS()
function ADD_COLUMN_ITEM_WITH_ICON()
function ADD_COLUMN_HELP_TEXT()
function ADD_COLUMN_HEADER()
function ADD_COLUMN_HEADER_WITH_TWO_STRINGS()
function ADD_PROJECT_SIZE_DISPLAY()
function ADD_LIST_SCROLL_ITEM(label)
function UPDATE_SCROLL_LIST_LABEL(label)
function UPDATE_LIST_ITEM(colID, itemID)
function SET_ICON_VISIBILITY_FROM_LIST_ITEM(colID, itemID, isVisible)
function UPDATE_LIST_ITEM_ELEMENT(colID, itemID, elementID, elementData)
function UPDATE_COLUMN_HELP_TEXT(helpTextData)
function UPDATE_COLUMN_PROJECT_SIZE(value)
function UPDATE_COLUMN_PROJECT_SIZE_TITLE(titleTextData)
function UPDATE_COLUMN_PROJECT_SIZE_X_POSITION(xPos)
function UPDATE_UPLOAD_PROCESS(label)
function UPDATE_UPLOAD_BACKGROUND(stateId)
function SET_ANIMATED_AUDIO_ICON(itemId, isPlaying)
function BUILD_MENU()
function GO_TO_NEXT_ITEM()
function GO_TO_PREVIOUS_ITEM()
function SET_ITEM_ACTIVE(colID, itemID)
function UNSET_ITEM_ACTIVE()
function SET_ITEM_SELECTED(itemId, onlyOneOption)
function SET_COL_TYPE_LIST_COLOUR(itemId, stateId)
function SET_COL_TYPE_LIST_COLOUR_IN_COLUMN(colId, itemId, stateId)
function SET_COLUMN_ACTIVE(colID)
function GET_ACTIVE_ITEM()
function GO_TO_NEXT_COLUMN()
function GO_TO_PREVIOUS_COLUMN()
function REMOVE_COLUMN(columnId)
function UNHIGHLIGHT()
function SET_ITEMS_GREYED_OUT(itemID)
function SET_ITEMS_UNGREYED_OUT(itemID)
function HIGHLIGHT_ITEM(itemID)
function createColumn(columnId, colTpye)
function tabFrameFromColType(colType)
function registerMovie(mc)
function unRegister(mc)
function SET_PLAYBACK_MENU_VISIBLE(isVisible)
function initColourGrabbing()

OVERVIEW_BACKGROUND

function OVERVIEW_BACKGROUND()
function onPress()
function onRollOver()
function onRollOut()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

OVERVIEW_SCROLLER

function OVERVIEW_SCROLLER()
function onPress()
function onRollOver()
function onRollOut()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

PLAYBACK_PANEL

function PLAYBACK_PANEL()
function SET_DISPLAY_CONFIG(screenWidthPixels, screenHeightPixels, safeTopPercent, safeBottomPercent, safeLeftPercent, safeRightPercent, isWideScreen, isHiDef, isAsian)
function initLayout()
function SET_PLAYBACK_BUTTONS_MODE(isFullyVisible)
function SET_TIMECODE(timecode)
function updateTimecodePosition()
function updateButtonsPosition()
function repositionButton(button)

PLAYHEAD_MARKER

function PLAYHEAD_MARKER()

SPEED_INDICATOR

function SPEED_INDICATOR()
function INIT_SPEED_INDICATOR(stateId, width)
function DISPOSE()

STAGE

function STAGE()
function SET_STAGE_TEXT(str)
function clearBlipLayer()
function onPress()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

TEXT_CLIP

function TEXT_CLIP()
function SET_TEXT_WITH_WIDTH(str, bgWidth, showFadeOut)
function onPress()
function onRollOver()
function onRollOut()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

TIMECODE_MC

function TIMECODE_MC()
function SET_TIMECODE(str)
function SET_RADIO_TRIMMING_LINE_VISIBILITY(isLineVisible, isIconVisible)

VIDEO_BUTTON_TYPES

function VIDEO_BUTTON_TYPES()

VIDEO_CLIP

function VIDEO_CLIP()
function onPress()
function onRollOver()
function onRollOut()
function onRelease()
function onReleaseOutside()
function sendMouseEvent(evt)

ORBITAL_CANNON_CAM

function ORBITAL_CANNON_CAM()
function INITIALISE(mc)
function SET_STATE(state)
function SET_MENU_TITLE(title)
function SET_MENU_HELP_TEXT(message)
function ADD_MENU_ITEM(id, leftText, rightText, isActive, strikethroughText)
function REMOVE_MENU_ITEM(id)
function SET_MENU_ITEM_STATE(id, isActive)
function SET_INPUT_EVENT(inputID)
function GET_CURRENT_SELECTION()
function SET_COUNTDOWN(value)
function SET_CHARGING_LEVEL(chargingLevel)
function SET_COOLDOWN_LEVEL(coolDownLevel)
function HIDE_COOLDOWN_METER()
function SHOW_COOLDOWN_METER()
function SET_ZOOM_LEVEL(zoomLevel)
function showMenu()
function showSurveillance()
function showManual()
function showAuto()
function clamp(value, min, max)
function setLocalisedText(tf, label)

ORBITAL_CANNON_MAP

function ORBITAL_CANNON_MAP()
function initialise(mc)
function ZOOM_TO(normalisedZoom)
function MOVE_TO(px, py)
function CUT_TO_POSITION()
function START_CHARGING()
function START_COUNTDOWN()
function CANCEL_ANIMATION()
function update()

ORGANISATION_NAME

function ORGANISATION_NAME()
function INITIALISE(mc)
function SET_ORGANISATION_NAME(str, styleIndex, colourIndex, fontIndex)
function debug()

PAUSE_MENU_AWARDS

function PAUSE_MENU_AWARDS()
function INITIALISE(mc)
function SET_DESCRIPTION()
function SET_INPUT_EVENT(direction)
function SET_HIGHLIGHT(i)
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function ON_DESTROY()

PAUSE_MENU_PAGES_AWARDS

function PAUSE_MENU_PAGES_AWARDS()
function setupPage()
function stateChanged(id)
function onPageExit()

PAUSE_MENU_BODY_CONFIG_LIST

function PAUSE_MENU_BODY_CONFIG_LIST()
function INITIALISE(mc)
function SET_INPUT_EVENT(direction)
function SET_HIGHLIGHT(i)

PAUSE_MENU_CHARACTER_CARD

function PAUSE_MENU_CHARACTER_CARD()
function INITIALISE(mc)
function SET_INPUT_EVENT(direction)
function SET_HIGHLIGHT(i)
function SET_FOCUS(isFocused)
function DISPLAY_VIEW(viewIndex, itemIndex)
function RESIZE_BG(i)
function SET_TITLE(titleStr, desc)
function SET_DESCRIPTION(helpStr, flashHelp)

PAUSE_MENU_HERITAGE_CARD

function PAUSE_MENU_HERITAGE_CARD()
function INITIALISE(mc)
function SET_INPUT_EVENT(direction)
function SET_HIGHLIGHT(i)
function SET_DATA_SLOT(_viewIndex, _slotIndex)
function SET_TITLE(titleStr, desc)
function SET_DESCRIPTION(helpStr, flashHelp)
function getVisibleHeight()
function ON_DESTROY()

PAUSE_MENU_PAGES_CHAR_MOM_DAD

function PAUSE_MENU_PAGES_CHAR_MOM_DAD()
function setupPage()
function setupColumns()
function stateChanged(id)

PAUSE_MENU_PAGES_CORONA_PLAYERS

function PAUSE_MENU_PAGES_CORONA_PLAYERS()
function setupPage()
function stateChanged(id)
function onPageExit()

MP_CORONA_PLAYER_INFO

function MP_CORONA_PLAYER_INFO()
function INITIALISE(mc)
function SHOW_COLUMN(bool)
function setColumnDependent(columnMC)
function DISPLAY_VIEW(viewIndex, itemIndex)
function UPDATE_SLOT(_viewIndex, _slotIndex)
function onDisplayUpdate()
function checkForCollisions()
function checkCollisionAgainst(itemMC)

MP_MATCHMAKING_CARD

function MP_MATCHMAKING_CARD()
function INITIALISE(mc)
function SET_TITLE(str, verified)
function SET_ICON(index, iconEnum, rank)
function DISPLAY_MIC()
function COLLAPSE(collapse)
function SET_ROW_SPACING(_rowSpacing)
function SET_DESCRIPTION(cashStr, totalBetsStr, betsOnYouStr, helpStr)
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function SET_HIGHLIGHT(i)
function SET_STATE(i, _txdLevelOverride)
function SET_INPUT_EVENT(direction)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function ON_DESTROY()

MP_MATCHMAKING_VEHICLE_INFO

function MP_MATCHMAKING_VEHICLE_INFO()
function INITIALISE(mc)
function SET_TITLE(nameStr, classStr, eAlignment)
function SET_DESCRIPTION(statusStr, eStatusBGColour, oddsStr, eOddsBGColour, betStr, eBetBGColour)
function setTextWithBG(mc, str, eBGColour)
function centerTopRow()
function getRightEdge(mc)

PAUSE_MENU_FREEMODE_MAP

function PAUSE_MENU_FREEMODE_MAP()
function INITIALISE(mc)
function SET_TITLE()

PAUSE_MENU_FREE_MODE

function PAUSE_MENU_FREE_MODE()
function INITIALISE(mc)
function DISPLAY_VIEW(viewIndex, itemIndex)
function setColumnDependent(columnMC)
function setCharCreatorItem()
function SET_STATE(i, mc)
function SET_HIGHLIGHT(i)
function SET_DATA_SLOT(_viewIndex, _slotIndex)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function SET_TITLE(titleStr, desc, pagination)
function SET_DESCRIPTION(helpStr, flashHelp)
function INIT_SCROLL_BAR(visible, columns, scrollType, arrowPosition, override, xColOffset)
function SET_SCROLL_BAR(currentPosition, maxPosition, maxVisible, caption)
function getHelpY()
function setLinkedMCPos(yOrigin)
function SET_FOCUS(isFocused)
function getVisibleHeight()
function SET_INPUT_EVENT(direction)

PAUSE_MENU_PAGES_CORONA_RACE

function PAUSE_MENU_PAGES_CORONA_RACE()
function setupPage()
function stateChanged(id)

PAUSE_MENU_CREWS_CARD

function PAUSE_MENU_CREWS_CARD()
function INITIALISE(mc, collapse)
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_DATA_SLOT(_viewIndex, _slotIndex)
function SET_TITLE(titleStr)
function loadCardTexture(loaderMC, name, txd, txn, x, y, w, h)
function ON_DESTROY()
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function SET_DESCRIPTION(descStr)
function getKeys()
function SET_INPUT_EVENT(direction)

PAUSE_MENU_CREWS_LIST

function PAUSE_MENU_CREWS_LIST()
function INITIALISE(mc)
function SET_HOVER_WIDTH(b)
function ADJUST_HOVER_WIDTH(b)
function SET_FOCUS(isFocused)
function SET_HIGHLIGHT(i)
function DISPLAY_VIEW(viewIndex, itemIndex)
function getKeys()
function SET_INPUT_EVENT(direction)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)

PAUSE_MENU_CREW_COMPARISON_CARD

function PAUSE_MENU_CREW_COMPARISON_CARD()
function INITIALISE(mc)

PAUSE_MENU_CREW_RANKS

function PAUSE_MENU_CREW_RANKS()
function INITIALISE(mc)
function SET_LINKED_LEADERBOARD(_crewsList)
function SHOW_COLUMN(bool)
function SET_FOCUS(isFocused)
function getKeys()
function SET_INPUT_EVENT(direction)

PAUSE_MENU_PAGES_CREWS

function PAUSE_MENU_PAGES_CREWS()
function setupPage()
function stateChanged(id)
function onPageExit()

PAUSE_MENU_GALLERY

function PAUSE_MENU_GALLERY()
function INITIALISE(mc)
function getKeys()
function SET_INPUT_EVENT(direction)
function getTxdData()
function SET_DESCRIPTION(max, date, location, track, visible)
function SET_TITLE(txd, txn, state)
function ADD_TXD_REF(txd, txn)
function CLEAR_SLOT()
function ON_DESTROY()
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function SET_HIGHLIGHT(highlightIndex, staticClear)
function SET_COMPONENT_HIDDEN()
function SET_FOCUS(isFocused)

PAUSE_MENU_PAGES_GALLERY

function PAUSE_MENU_PAGES_GALLERY()
function INITIALISE(mc)
function setupPage()
function stateChanged(id)
function onPageExit()

PAUSE_MENU_MISSION_REPLAY_CARD

function PAUSE_MENU_MISSION_REPLAY_CARD()
function INITIALISE(mc)
function SET_DATA_SLOT(_slotIndex)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function UPDATE_DATA_SLOT(_slotIndex)
function DISPLAY_VIEW(viewIndex, itemIndex)
function clampText(textF, labelS, maxVal)
function SET_TITLE(title, desc)
function SET_DESCRIPTION(medalColourEnum, totalValue, totalLabel)
function SET_MEDAL(medalColourEnum)
function resizeBackground()

PAUSE_MENU_REPLAY_LIST

function PAUSE_MENU_REPLAY_LIST()
function INITIALISE(mc)
function SET_HIGHLIGHT(i)
function SET_INPUT_EVENT(direction)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function DISPLAY_VIEW(viewIndex, itemIndex)

PAUSE_MENU_PAGES_GAME

function PAUSE_MENU_PAGES_GAME()
function setupPage()
function stateChanged(id)

GAME_STREAM_ENUMS

function GAME_STREAM_ENUMS()

RP_ICON

function RP_ICON()

PAUSE_MENU_DIALOGUE_LIST

function PAUSE_MENU_DIALOGUE_LIST()
function INITIALISE(mc)
function rollOver()
function rollOut()
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function DISPLAY_VIEW(viewIndex, itemIndex)
function ON_DESTROY()

PAUSE_MENU_FEED

function PAUSE_MENU_FEED()
function INITIALISE(mc)
function rollOver()
function rollOut()
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_FOCUS(isFocused)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function ON_DESTROY()

PAUSE_MENU_MISSION_HELP_LIST

function PAUSE_MENU_MISSION_HELP_LIST()
function INITIALISE(mc)
function rollOver()
function rollOut()
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_DATA_SLOT_EMPTY(viewIndex, itemIndex)
function SET_FOCUS(isFocused)
function SET_INPUT_EVENT(direction)

PAUSE_MENU_NEWSWIRE

function PAUSE_MENU_NEWSWIRE()
function INITIALISE()
function rollOver()
function rollOut()
function SET_INPUT_EVENT(direction)

PAUSE_MENU_PAGES_INFO

function PAUSE_MENU_PAGES_INFO()
function setupPage()
function stateChanged(id)

PAUSE_MENU_MAP

function PAUSE_MENU_MAP()
function INITIALISE(mc)
function SET_TITLE(str)
function SET_DESCRIPTION()
function SET_HIGHLIGHT(i)
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_INPUT_EVENT(input)
function SET_DATA_SLOT(sup)
function INIT_SCROLL_BAR(visible, columns, scrollType, arrowPosition, override, xColOffset)
function SET_SCROLL_BAR(currentPosition, maxPosition, maxVisible, caption)
function updateScroll()

PAUSE_MENU_PAGES_MAP

function PAUSE_MENU_PAGES_MAP()
function setupPage()
function setDisplayConfig(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen)
function setScaledContent()
function stateChanged(id)

PAUSE_MENU_PAGES_MISSIONCREATOR

function PAUSE_MENU_PAGES_MISSIONCREATOR()
function setupPage()
function stateChanged(id)

PAUSE_MENU_TEXT_LIST_FULL

function PAUSE_MENU_TEXT_LIST_FULL()
function INITIALISE(mc)
function SET_FOCUS(isFocused)
function SET_HIGHLIGHT(i)
function getKeys()
function SET_INPUT_EVENT(direction)

PAUSE_MENU_PAGES_SAVE

function PAUSE_MENU_PAGES_SAVE()
function setupPage()
function stateChanged(id)

PAUSE_MENU_STATS_LIST

function PAUSE_MENU_STATS_LIST()
function INITIALISE(mc)
function rollOver()
function rollOut()
function SET_TITLE(str, highlightTitle)
function SET_DESCRIPTION(helpStr)
function DISPLAY_VIEW(viewIndex, itemIndex)
function SET_FOCUS(isFocused)
function SET_INPUT_EVENT(direction)

PAUSE_MENU_STATS_VERTICAL_LIST

function PAUSE_MENU_STATS_VERTICAL_LIST()
function INITIALISE(mc)
function SET_HIGHLIGHT(i)
function SET_INPUT_EVENT(direction)

SP_PLAYER_CARD

function SP_PLAYER_CARD()
function INITIALISE(mc)
function getMovieID()
function SET_TITLE(titleStr, crewTagStr, hudColourEnum)
function SET_DATA_SLOT(_viewIndex, _slotIndex)
function updateStatWheel(index, pctComplete, statColourEnum)
function drawArc(startAngle, endAngle, colourId)
function lineToPtOnWheel(angle)
function SET_DATA_SLOT_EMPTY()

PAUSE_MENU_PAGES_STATS

function PAUSE_MENU_PAGES_STATS()
function setupPage()
function stateChanged(id)

PAUSE_MENU_WEAPONS

function PAUSE_MENU_WEAPONS()
function INITIALISE(mc)
function SET_TITLE(str, id)
function SET_DESCRIPTION()
function SET_HIGHLIGHT(i)
function DISPLAY_VIEW(viewIndex, itemIndex)
function UPDATE_DATA_SLOT(_viewIndex, _slotIndex)

PAUSE_MENU_PAGES_WEAPONS

function PAUSE_MENU_PAGES_WEAPONS()
function setupPage()
function stateChanged(id)

MP_PLAYER_CARD

function MP_PLAYER_CARD()
function DISPLAY_VIEW()
function INITIALISE(mc, bCollapse)
function SET_TITLE(title)
function ON_DESTROY()
function txdloaded()
function SET_DATA_SLOT(_viewIndex, _slotIndex)
function setOffBlinking(i)
function showStatCat()
function showStatVal()
function SET_DESCRIPTION(descStr, descType, crewTagStr, bCollapse)
function SET_DATA_SLOT_EMPTY()

PAUSE_MP_MENU_PLAYER_COMPARISON_CARD

function PAUSE_MP_MENU_PLAYER_COMPARISON_CARD()
function INITIALISE(mc)
function SET_TITLE(title)

CELLPHONE_CUTSCENE

function CELLPHONE_CUTSCENE()
function INITIALISE(mc)
function DISPLAY_VIEW(viewID)

PLAYER_NAME

function PLAYER_NAME()
function INITIALISE(mc)
function SET_PLAYER_NAME(str)
function SET_SPEAKER_STATE(state)
function debug()

PLAYER_SWITCH

function PLAYER_SWITCH()
function INITIALISE(mc, fileName)
function addDisplay()
function renderDisplay(index)
function SET_SWITCH_VISIBLE(bool)
function SET_SWITCH_SLOT(index, stateEnum, charEnum, selected, pedheadshot_txt_string)
function SET_MULTIPLAYER_HEAD(_newTXD)
function SET_SWITCH_HINTED(index, hinted)
function SET_SWITCH_HINTED_ALL(hinted0, hinted1, hinted2, hinted3)
function SET_PLAYER_DAMAGE(index, bVisible, bFlash)
function SET_SWITCH_COUNTER_ALL(count0, count1, count2, count3)
function setMissionText(mc, count)
function SET_PLAYER_SELECTED(sindex)
function SET_MP_LABEL(str)
function GET_SWITCH_SELECTED()
function ADD_TXD_REF_RESPONSE(txd, uniqueStr, success)
function loadComponent(txd, target, isDirectorMode)
function setupMasking()
function debug()

POWER_PLAY

function POWER_PLAY()
function INITIALISE(mc)
function initScreenLayout()
function SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour)
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept, _isAsian, _actualWidth, _actualHeight)
function SET_ICON_TIMERS(t1_ic1, t1_ic2, t1_ic3, t1_ic4, t1_ic5, t1_ic6, t2_ic1, t2_ic2, t2_ic3, t2_ic4, t2_ic5, t2_ic6)
function ACTIVATE_ICON(iconID, titleText, strapText, greyOtherIcons, teamColourID)
function REMOVE_SRPRESSED_STATE()
function animateIcon(iconID, style)
function surpressIcons()
function loop()
function OVERRIDE_DURATION(dur)
function SET_MESSAGE_VISIBILITY(isVisible)
function log(str)

POWER_PLAY_BIKER

function POWER_PLAY_BIKER()
function INITIALISE(mc)
function SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour, teamThreeColour, teamFourColour)
function SET_ICON_TIMERS(t1_ic1, t1_ic2, t1_ic3, t2_ic1, t2_ic2, t2_ic3, t3_ic1, t3_ic2, t3_ic3, t4_ic1, t4_ic2, t4_ic3)
function REMOVE_SRPRESSED_STATE()
function surpressIcons()
function animateIcon(iconID, style)
function loop()
function OVERRIDE_DURATION(dur)
function SET_MESSAGE_VISIBILITY(isVisible)
function log(str)

POWER_PLAY_DAY_NIGHT

function POWER_PLAY_DAY_NIGHT()
function INITIALISE(mc)
function SET_INITIAL_ICON(iconType)
function SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour)
function SET_ICON_TIMERS(t1_ic1, t1_ic2, t2_ic1, t2_ic2)
function REMOVE_SRPRESSED_STATE()
function surpressIcons()
function animateIcon(iconID, style)
function ACTIVATE_ICON(iconID, titleText, strapText, greyOtherIcons, teamColourID)
function loop()

POWER_PLAY_GENERIC

function POWER_PLAY_GENERIC()
function INITIALISE(mc)
function ADD_TEAM(hudColourEnum)
function ADD_ICON(type)
function PULSE_ICON(iconIndex, teamIndex)
function SET_ICON_SCORE(iconIndex, score, teamIndex)
function SET_ICON_TIMER(iconIndex)
function SET_ICON_METER(iconIndex)
function ACTIVATE_ICON(iconIndex, teamIndex)
function DEACTIVATE_ICON(iconIndex)
function DEACTIVATE_ALL_ICONS()
function SHOW_MESSAGE(title, strapline, teamIndex)
function HIDE_MESSAGE()
function updateLayout()
function layoutIconRow(iconDiameter, y, startIndex, endIndex)

POWER_PLAY_SPECIAL_RACES

function POWER_PLAY_SPECIAL_RACES()
function INITIALISE(mc)
function REMOVE_ICON(index)
function SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour, teamThreeColour, teamFourColour)
function SET_ICON_TIMERS()
function SET_ICON_TIMER(iconIndex, team1Value, team2Value, team3Value, team4Value)
function SET_ICON_BACKGROUND(iconID, teamColourID)
function RESET_ICON_BACKGROUNDS()
function REMOVE_SRPRESSED_STATE()
function surpressIcons()
function animateIcon(iconID, style)
function loop()
function OVERRIDE_DURATION(dur)
function SET_MESSAGE_VISIBILITY(isVisible)
function initIcons(teamOneColourHex, teamTwoColourHex, teamThreeColourHex, teamFourColourHex)

POWER_PLAY_TURF

function POWER_PLAY_TURF()
function INITIALISE(mc)
function SET_NUMBER_OF_TEAMS(numTeams)
function SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour, teamThreeColour, teamFourColour)
function SET_TEAM_SCORES(t1, t2, t3, t4)
function SET_ICON_TIMERS(t1_ic1, t2_ic1, t3_ic1, t4_ic1, t5_ic1, timerTeamColour)
function REMOVE_SRPRESSED_STATE()
function PULSE_ICON(iconID, pulseCount)
function addIconsToStage()
function surpressIcons()
function animateIcon(iconID, style)
function loop()
function OVERRIDE_DURATION(dur)
function SET_MESSAGE_VISIBILITY(isVisible)
function log(str)

POWER_PLAY_VEHICLE

function POWER_PLAY_VEHICLE()
function INITIALISE(mc)
function REMOVE_ICON(index)
function SETUP_TEAM_COLOURS(teamOneColour, teamTwoColour)
function initIcons(teamOneColourHex, teamTwoColourHex)
function ACTIVATE_ICON(iconID, titleText, strapText, greyOtherIcons, teamColourID)
function SET_ICON_BACKGROUND(iconID, teamColourID)
function RESET_ICON_BACKGROUNDS()
function SET_ICON_TIMERS(t1_ic1, t1_ic2, t1_ic3, t1_ic4, t1_ic5, t1_ic6, t1_ic7, t1_ic8, t1_ic9, t1_ic10, t2_ic1, t2_ic2, t2_ic3, t2_ic4, t2_ic5, t2_ic6, t2_ic7, t2_ic8, t2_ic9, t2_ic10)
function REMOVE_SRPRESSED_STATE()
function surpressIcons()
function animateIcon(iconID, style)

RACE_MESSAGE

function RACE_MESSAGE()
function INITIALISE(mc)
function debug()
function initScreenLayout()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept, _isAsian, _actualWidth, _actualHeight)
function SET_RACE_MESSAGE(titleText, strapText, iconID)
function REMOVE_MESSAGE()
function OVERRIDE_DURATION(dur)
function SET_MESSAGE_VISIBILITY(isVisible)
function log(str)

SECUROSERV

function SECUROSERV()
function initialise(mc)
function ACTIVATE()
function DEACTIVATE()
function SET_PLAYER_DATA(gamerTag, gamerHasAccess, totalEarnings, collectionsCompleted, collectionSuccessRate, salesCompleted, salesSuccessRate, organisation, numVehiclesStolen, stealVehiclesSuccess, vehiclesExported, exportVehiclesSuccess, totalVehicleEarnings, hasSpecialVehicleMissions, playerX, playerY)
function ADD_ACTIVE_USER(gamerTag, organisation, goon1, goon2, goon3, goon4, goon5, goon6, goon7)
function REMOVE_ACTIVE_USER(gamerTag)
function ADD_WAREHOUSE(id, x, y, purchaseCost, nameLabel, locationLabel, descriptionLabel, txd, isOwned, size, capacity, amountStored, currentValue, sellCooldown, buyCooldown, displayOrder, purchaseSaleCost)
function ADD_WAREHOUSE_SHIPMENTS(id, smallShipmentSize, smallShipmentCost, shipmentDescription, mediumShipmentSize, mediumShipmentCost, mediumShipmentDescription, largeShipmentSize, largeShipmentCost, smallShipmentIsSpecial, smallShipmentSaleCost, mediumShipmentSaleCost, largeShipmentSaleCost)
function ADD_VEHICLE_WAREHOUSE(id, x, y, interior0Cost, interior0SaleCost, interior1Cost, interior1SaleCost, interior2Cost, interior2SaleCost, warehouseName, location, description, txd, isOwned, vehicleCapacity, numVehiclesStored, currentValue, stealCooldown, purchasedInterior)
function ADD_SPECIAL_VEHICLE(id, name, description, txd, lockNum, enabled, cashBonus, rpBonus)
function UPDATE_COOLDOWN(remainingSeconds)
function SHOW_OVERLAY(titleLabel, messageLabel, acceptButtonLabel, cancelButtonLabel, success, showInteriorsOverlay)
function HIDE_OVERLAY()
function GET_SELECTED_WAREHOUSE_ID()
function GET_CURRENT_SELECTION()
function GET_CURRENT_SCREEN_ID()
function IS_WAREHOUSE_PANEL_SHOWING()
function SET_INPUT_EVENT(inputID)
function SET_INPUT_RELEASE_EVENT(inputID)
function SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
function SET_CURSOR_SPEED(speed)
function SET_MOUSE_INPUT(x, y)
function showScreen(screenID)
function getWarehouseByID(id)
function getVehicleWarehouseByID(id)
function quit()
function TXD_HAS_LOADED(txd, success, id)
function setLocalisedText(tf, label)
function setSpacedTextField(tf, label, isLiteralLabel)
function formatNumber(value)
function truncate(tf, txt, autoSize, letterSpacing)
function playSound(soundName, soundSet)

STARTER_PACK_BROWSER

function STARTER_PACK_BROWSER()
function initialise(mc)
function showScreen(screenID)
function setActiveItem(activeItem)
function setActiveCategory(activeCategory)
function TXD_HAS_LOADED(txd, success, id)
function SET_INPUT_EVENT(inputID)
function SET_ANALOG_STICK_INPUT(isLeftStick, x, y, isMouseWheel)
function SET_MOUSE_INPUT(x, y)
function PURCHASE_BUTTONS_VISIBLE(isVisible)
function GET_CURRENT_ITEM()
function GET_CURRENT_SCREEN()
function ADD_ITEM(id, category, title, description, textureDictionary, texture, link, equipped, subCategory, thumbTextureDictionary, thumbTexture)
function REMOVE_ITEM(id)
function setLocalisedText(tf, label)
function truncate(tf, txt, autoSize, letterSpacing)
function setEllipsis(label, tf)
function formatNumber(value)
function delegate(scope, method)
function playSound(soundName)

PAUSE_MENU_INSTRUCTIONAL_BUTTONS

function PAUSE_MENU_INSTRUCTIONAL_BUTTONS()
function SET_PADDING(_padding)
function INITIALISE(mc)

STUNT_JUMPS

function STUNT_JUMPS()
function INITIALISE(mc)
function SET_STUNT_JUMP_TITLE_AND_DESCRIPTION(stuntJumpTitle, stuntJumpDescription, stuntJumpProgress)
function SET_STUNT_JUMP_COLOR(hudColourId)
function SET_VISIBLE(isVisible)
function debug()
function OVERRIDE_Y_POSITION(newYPosition)
function SHOW_SHARD_STUNT_JUMP(bigText, msgText)
function SHARD_SET_TEXT(bigText, msgText)
function SHARD_ANIM_OUT(colID, animTime)

TEXT_CANVAS

function TEXT_CANVAS()
function INITIALISE(mc)
function SET_ASPECT_RATIO(xRatio, yRatio)
function BEGIN_SETUP_TEMPLATE(templateTypeId)
function UPDATE_PROPERTY()
function END_SETUP_TEMPLATE()
function START_TEMPLATE()
function PAUSE_TEMPLATE()
function DISPOSE()
function initCustomTemplate(templateTypeId)

TEXTFIELD

function TEXTFIELD()
function INITIALISE(mc)
function SET_BACKGROUND_IMAGE(txd, txn, alpha)
function SET_TEXT_POINT_SIZE(size)
function SET_TEXT(str)
function CLEAR_BACKGROUND_IMAGE()
function ADD_TXD_REF_RESPONSE(textureDict, uniqueID, success)
function startNewTextureLoad(txd, txn)
function resizeBackground()

TEXT_INPUT_BOX

function TEXT_INPUT_BOX()
function INITIALISE(mc)
function SET_TEXT_BOX()
function SET_MULTI_LINE()
function UPDATE_DISPLAY_PARAMS()
function UPDATE_INPUT(text, cursorLocation)
function SET_CURSOR_LOCATION(cursorLocation)
function CLEANUP()
function HANDLE_KEY_PRESS(key)
function clearCursorHistory()
function onMouseDown()
function onMouseUp()
function onMouseMove()
function dispatchCursorLocationChange(bForceDispatch)

TRAFFIC_CAM

function TRAFFIC_CAM()
function INITIALISE(mc)
function debug()
function update()
function initScreenLayout()
function PLAY_CAM_MOVIE()
function SET_LAT_LONG(lat1, lat2, lon1, lon2)
function SET_CAM_DATE(day, hrs, min)
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isCircleAccept)

TURRET_CAM

function TURRET_CAM()
function INITIALISE(mc)
function initScreenLayout()
function SET_COMPASS_POINT_POS(mc, a, index)
function SET_CAM_HEADING(a)
function SET_CAM_FOV(a)
function SET_CAM_ALT(a)
function SET_ALT_FOV_HEADING(a, f, h)
function SET_CAM_LOGO(value)

WAREHOUSE

function WAREHOUSE()
function initialise(mc)
function SET_WAREHOUSE_DATA(nameLabel, locationLabel, txd, size, capacity, amountStored, currentValue, specialItems, sellCooldown)
function SET_PLAYER_DATA(gamerTag, organizationName, sellerRating, numSales, totalEarnings)
function SET_BUYER_DATA(buyerOrganization0, amount0, offerPrice0, buyerOrganization1, amount1, offerPrice1, buyerOrganization2, amount2, offerPrice2, buyerOrganization3, amount3, offerPrice3)
function ADD_ACTIVE_USER(gamerTag, organisation)
function REMOVE_ACTIVE_USER(gamerTag)
function SHOW_OVERLAY(titleLabel, messageLabel, acceptButtonLabel, cancelButtonLabel, success)
function HIDE_OVERLAY()
function GET_CURRENT_SELECTION()
function SET_INPUT_EVENT(inputID)
function SET_ANALOG_STICK_INPUT(isLeftStick, x, y)
function SET_CURSOR_SPEED(speed)
function SET_MOUSE_INPUT(x, y)
function TXD_HAS_LOADED(txd, success, id)
function setLocalisedText(tf, label)
function setSpacedTextField(tf, label, letterSpacing, isLiteralLabel)
function formatNumber(value)
function truncate(tf, txt, autoSize, letterSpacing)
function playSound(soundName, soundSet)

WATERMARK

function WATERMARK()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, isWideScreen, _isHiDef, _isAsian)
function INITIALISE(mc)
function SET_WATERMARK_TYPE(type, screenWidthPixels, screenHeightPixels)
function Is16to10(screenWidthPixels, screenHeightPixels)
function SET_WATERMARK_LABELS(userLabel, movieNameLabel)
function START_ANIMATION()
function RESUME_ANIMATION()
function PAUSE_ANIMATION()
function dispose()
function update()
function resetMasksAndCounter()
function calculatePercentageDifference(valueA, valueB)

YACHT_NAME

function YACHT_NAME()
function INITIALISE(mc)
function SET_YACHT_NAME(str, isWhiteText, country)
function debug()

YACHT_NAME_STERN

function YACHT_NAME_STERN()
function INITIALISE(mc)
function SET_YACHT_NAME(str, isWhiteText, country)
function debug()

Minigames

DARTS_SCOREBOARD_BIKER

function DARTS_SCOREBOARD_BIKER()
function INITIALISE(mc)
function debug()
function SET_PLAYER_HIGHLIGHT(who)
function SET_CREW_TAG(player, tag, isPrivate)
function SET_PLAYER_SETS_AND_LEGS(p1Sets, p2Sets, p1Legs, p2Legs)
function SET_DARTS_PLAYER_NAMES(playerOne, playerTwo)
function ADD_DARTS_SCORE(playerID, score)
function CLEAR_DARTBOARD()
function CLEAR_SCORES(playerID)
function resetRow(playerID)

DONT_CROSS_THE_LINE

function DONT_CROSS_THE_LINE()
function initialise(mc)
function SHOW_LOADING_SCREEN()
function HIDE_LOADING_SCREEN()
function SET_CENTRAL_MESSAGE(message, hudColourEnum, effectEnum, secondaryMessage, secondaryHudColourEnum)
function CLEAR_CENTRAL_MESSAGE()
function INIT_LOBBY(message, hudColourEnum, player1Txd, player1GamerTag, player2Txd, player2GamerTag, player3Txd, player3GamerTag, player4Txd, player4GamerTag, localPlayerIndex)
function UPDATE_LOBBY(player1Action, player2Action, player3Action, player4Action)
function HIDE_LOBBY()
function SHOW_HUD(player1Score, player1Txd, player1GamerTag, player2Score, player2Txd, player2GamerTag, player3Score, player3Txd, player3GamerTag, player4Score, player4Txd, player4GamerTag, localPlayerIndex)
function HIDE_HUD()
function SET_MICS(player1Mic, player2Mic, player3Mic, player4Mic)
function initLobbyPlayer(mc, txd, gamerTag, isLocal)
function updateLobbyPlayer(mc, action)
function initHUDPlayer(mc, score, txd, gamerTag, isLocal)
function addImage(txd, id, imageTextField)
function TXD_HAS_LOADED(txd)
function clearImageQueue()
function displayImage(txd, id, imageTextField)
function setOutlineText(container, text, hudColourEnum, shrink)
function hudColourIsValid(hudColour)
function setMic(mc, iconEnum)

GOLF

function GOLF()
function INITIALISE(mc)
function initScreenLayout()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
function SET_DISPLAY(state)
function SET_HOLE_DISPLAY(hole, par, dist)
function SET_SWING_DISPLAY(state, lie, lieEnum, wind, windDirection, club, clubEnum, swing, swingChangable, spin, spinPower, spinDirection, shotStr)
function _contentEnterFrame()
function _spinDisplay()
function SET_PLAYERCARD_SLOT(id, state, name, crewTag, txd, txn, ballColor, score, scoreColor)
function SET_PLAYERCARD_HEADSET(id, headsetEnum)
function CLEAR_PLAYERCARD_SLOT(id)
function updatePlayerCardDisplay()
function SET_SCOREBOARD_TITLE(title, holeLabel, parLabel, scoreLabel, holeInOne, underPar, overPar)
function COURSE_PAR()
function SET_SCOREBOARD_SLOT(id, state, name, crewTag, readyStr, ballColor, score, scoreColor, c0, c1, c2, c3, c4, c5, c6, c7, c8)
function CLEAR_SCOREBOARD_SLOT(id)
function updateScoreboardDisplay()
function ADD_TXD_REF_RESPONSE(txd, strRef, success)
function SWING_METER_SET_MARKER(hVisible, hPosition, vVisibile, vPosition)
function SWING_METER_SET_APEX_MARKER(hVisible, hPosition, vVisibile, vPosition)
function SWING_METER_SET_TARGET(span, position)
function SWING_METER_SET_TARGET_COLOR(r, g, b, a)
function SWING_METER_SET_FILL(span, state, fromTop)
function SWING_METER_POSITION(x, y, center)
function SWING_METER_SCALE(w, h)
function SWING_METER_IS_TRANSITIOING()
function SWING_METER_TRANSITION_IN()
function SWING_METER_TRANSITION_OUT(duration)

SC_LEADERBOARD

function SC_LEADERBOARD()
function SCLeaderboard()
function INITIALISE(mc)
function initScreenLayout()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
function debugMP()
function SET_DISPLAY_TYPE()
function SET_MULTIPLAYER_TITLE(title)
function SET_TITLE(title)
function SET_SLOT(id, state)
function onSlotMouseEvent(evtType, targetMC, args)
function SET_SLOT_STATE(id, state)
function SET_SLOT_HOVER(id, isVisible)
function CLEAR_SLOT(id)
function CLEAR_ALL_SLOTS()
function canUseFixedWidthNumbers(str, validChars)
function updateDisplay()

TENNIS

function TENNIS()
function INITIALISE(mc)
function initScreenLayout()
function SET_DISPLAY_CONFIG(_screenWidthPixels, _screenHeightPixels, _safeTopPercent, _safeBottomPercent, _safeLeftPercent, _safeRightPercent, _isWideScreen, _isHiDef, _isAsian)
function DISPLAY_SCOREBOARD(value)
function DISPLAY_PLAYER_CARD(value)
function SET_SCOREBOARD_TITLE(title, column0)
function SET_SCOREBOARD_SLOT(id, isMP, name, crewTag, isSelected, column0)
function SET_PLAYERCARD_TITLE(column0)
function SET_PLAYERCARD_SLOT(id, isMP, name, crewTag, isSelected, txd, txn, column0)
function SET_PLAYERCARD_HEADSET(id, headsetEnum)
function ADD_TXD_REF_RESPONSE(txd, strRef, success)
function SWING_METER_SET_MARKER(hVisible, hPosition, vVisibile, vPosition)
function SWING_METER_SET_APEX_MARKER(hVisible, hPosition, vVisibile, vPosition)
function SWING_METER_SET_TARGET(span, position)
function SWING_METER_SET_TARGET_COLOR(r, g, b, a)
function SWING_METER_SET_FILL(span, state, fromTop)
function SWING_METER_POSITION(x, y, center)
function SWING_METER_SCALE(w, h)
function SWING_METER_IS_TRANSITIOING()
function SWING_METER_TRANSITION_IN()
function SWING_METER_TRANSITION_OUT(duration)

Minimap

INTERIORS

function INTERIORS(TIMELINE)

GREEN_AND_FRIENDLY

function GREEN_AND_FRIENDLY()

GREEN_AND_NET_PLAYER1

function GREEN_AND_NET_PLAYER1()

GREEN_AND_NET_PLAYER2

function GREEN_AND_NET_PLAYER2()

GREEN_AND_NET_PLAYER3

function GREEN_AND_NET_PLAYER3()

MINIMAP

function MINIMAP(mc)
function REGISTER_HEALTH_ARMOUR(_healthContainer)
function INITIALISE()
function READY()
function SETUP_HEALTH_ARMOUR(healthType)
function rescaleAllBars()
function SET_PLAYER_HEALTH(newHealthValue, wasAdded, capacity, showDamage)
function FLASH_HEALTH_BAR(vis)
function flashHealthBarRed()
function removeRedHealthBar()
function SET_PLAYER_ARMOUR(newArmourValue, wasAdded, capacity)
function SET_AIR_BAR(newAirValue)
function HIDE_AIR_BAR()
function SET_ABILITY_BAR(newAbilityValue, wasAdded, capacity)
function SET_ABILITY_BAR_GLOW(isVisible)
function SET_ABILITY_BAR_GLOW_POINT(isVisible, isMax)
function SET_ABILITY_BAR_VISIBLE(isVisible)
function MULTIPLAYER_IS_ACTIVE(isMP, allowAbilityBar)
function SET_ABILITY_BAR_VISIBILITY_IN_MULTIPLAYER(isVisible)
function SET_HEALTH_DAMAGE_VISIBLE(vis, fadeTime)
function FLASH_MINIMAP(eFlashColour)
function SET_MASK(maskMC)
function MOVE_MAPMASKSQUARE(isVisible)
function SET_COLOUR(mc, r, g, b, a)
function SET_RADIUS_BLIP_COLOUR(mc, r, g, b, a)
function SHOW_CROSSHAIR(vis)
function TOGGLE_BLIP_LABEL(mc, str)
function SET_BLIP_DEATH(mc, isDead)
function SET_BLIP_LABEL(mc, str, labelScale)
function REMOVE_BLIP_LABEL(mc)
function START_BLIP_FLASHING(mc, blinkSpeed)
function STOP_BLIP_FLASHING(mc)
function REMOVE_BLIP(mc)
function BLINK_ABILITY_BAR(millisecondsToFlash)
function blinkOn(blinkRate, blinkRemaining)
function blinkOff(blinkRate, blinkRemaining)
function FLASH_ABILITY_BAR(params)
function flashAbilityOn(blinkSpeed)
function flashAbilityOff(blinkSpeed)
function START_FLASHING_ABILITY(blinkSpeed)
function STOP_FLASHING_ABILITY()
function flashAbilityGlowOn(blinkSpeed)
function flashAbilityGlowOff(blinkSpeed)
function STOP_FLASHING_ABILITYGLOW()
function flashOn(mc, blinkSpeed)
function flashOff(mc, blinkSpeed)
function SET_WANTED_LEVEL(circle, wantedLevel, radius)
function GET_ASSET_ARRAY()
function GET_SIZE(mc)
function SET_HEALTH_ARMOUR_BAR_VISIBLE(_vis)
function SET_SATNAV_DIRECTION(iconEnum)
function SET_SATNAV_DISTANCE(distance, isMetric)
function HIDE_SATNAV()
function SHOW_SATNAV()
function SET_DEPTH(distanceToSurface, distanceToFloor, isMetric, warning)
function HIDE_DEPTH()
function SHOW_DEPTH()
function formatDistance(distance, isMetric)
function HIDE_HEALTH_ARMOUR()
function SHOW_HEALTH_ARMOUR()
function SHOW_STALL_WARNING(_vis)
function FLASH_WANTED_OVERLAY()
function STOP_FLASHING_WANTED_OVERLAY()
function SHOW_YOKE(xFloat, yFloat, vis, alpha)
function REGISTER_TERRITORY(mc)
function SET_MP_PROPERTY_OWNER(propertyID, owner, owner2, owner3)
function CYCLE_GANG_COLOURS(mc, propertyID, currentOwner, ownerArray)

NET_PLAYER1_AND_NET_PLAYER2

function NET_PLAYER1_AND_NET_PLAYER2()

NET_PLAYER1_AND_NET_PLAYER3

function NET_PLAYER1_AND_NET_PLAYER3()

MINIMAP_MAIN_MAP

function MINIMAP_MAIN_MAP(mc)
function REGISTER_MAP_LAYER(_MAP)
function REGISTER_ROADS_LAYER(_ROADS)
function hideALlComponents()
function TOGGLE_COMPONENT(component, visible, hudColour)
function debug(component, visible, hudColour)
function SHOW_AIRCRAFT_COMPONENTS(shouldBeVisible)
function SET_BITMAP_MAP_ON(txd, xpos, ypos)
function SET_BITMAP_MAP_OFF(txd)

Websites

FORECLOSURES_MAZE_D_BANK_COM

function FORECLOSURES_MAZE_D_BANK_COM()
function POPULATE_TEXT(pageName, searchArgs, newPage)
function displayPage(pageName)
function TXD_HAS_LOADED(txd, success, id)
function CLEANUP()
function goToAnchor(link)
function handleLB()
function handleRB()
function handleLT()
function handleRT()
function handleLTRelease()
function handleRTRelease()
function handleAnalogStickInput(isLeftStick, x, y, isScrollWheel)
function handleMouseClick(inputIsMouseClick)
function handleMouseRelease()
function setSelectedClubhouse(id)
function __get__selectedClubhouseID()
function getSelectedClubhouse()
function getClubhouseByID(id)
function getSelectedClubhouseType()
function __get__purchasedClubhouseID()
function __get__purchasedWall()
function __get__purchasedHanging()
function __get__purchasedFurniture()
function __get__purchasedMural()
function __get__purchasedFont()
function __get__purchasedFontColour()
function __get__purchasedEmblem()
function __get__purchasedHideSignage()
function __get__purchasedSignage()
function __get__signage()
function __get__purchasedGunLocker()
function __get__purchasedBikeShop()
function __get__fontsSupported()
function __get__crewEmblem()
function dispatchPlayerSelections()
function updateNewlyPurchasedClubhouse()
function setSelectedBunker(id)
function __get__selectedBunkerID()
function getSelectedBunker()
function getBunkerByID(id)
function __get__purchasedBunkerID()
function __get__purchasedBunkerStyle()
function __get__purchasedQuarters()
function __get__purchasedFiringRange()
function __get__purchasedBunkerGunLocker()
function __get__purchasedTransportation()
function dispatchPlayerBunkerSelections()
function updateNewlyPurchasedBunker()
function setSelectedHangar(id)
function __get__selectedHangarID()
function getSelectedHangar()
function getHangarByID(id)
function __get__purchasedHangarID()
function __get__purchasedHangarStyle()
function __get__purchasedHangarLighting()
function __get__purchasedHangarDecal()
function __get__purchasedHangarFurniture()
function __get__purchasedHangarQuarters()
function __get__purchasedHangarWorkshop()
function dispatchPlayerHangarSelections()
function updateNewlyPurchasedHangar()
function setSelectedBase(id)
function __get__selectedBaseID()
function getSelectedBase()
function getBaseByID(id)
function __get__purchasedBaseID()
function __get__purchasedBaseStyle()
function __get__purchasedBaseGraphics()
function __get__purchasedBaseWeapon()
function __get__purchasedBaseSecurity()
function __get__purchasedBaseLounge()
function __get__purchasedBaseQuarters()
function __get__purchasedBaseWindow()
function dispatchPlayerBaseSelections()
function updateNewlyPurchasedBase()
function showTradeInAlert()
function INITIALISE(mc)
function setPage(pageName, PageClass)
function logState()
function setLocalisedText(tf, label)
function setSpacedTextField(tf, label, isLiteralLabel)
function formatNumber(value)
function delegate(scope, method)

WEB_BROWSER

function WEB_BROWSER()
function INITIALISE(mc)
function getConfig()
function setFlags(flagIndex, flagValue)
function setScrollBarVisibility(isVisible)
function SCROLL_WEBPAGE_PIXELS(amount)
function URL_HAS_SUBDOMAIN(inputString)
function PARSE_FILENAME_TO_TEXT(inputString)
function PARSE_TEXT_TO_FILENAME(inputString)
function UPDATE_TOOLBAR_BUTTONS()
function GO_FORWARD()
function GO_BACK()
function ADD_URL_ARGS_TO_HISTORY(searchResults)
function UPDATE_HISTORY_AND_ADDRESS(website)
function buttonActionSetHistory()
function buttonActionSetBrowserList(buttonIndex)
function setCloseBrowserFlag()
function GO_TO_WEBPAGE_ID(siteId, pageId)
function GO_TO_WEBPAGE(websiteString)
function SHOW_ERROR_PAGE()
function SHOW_DATA_EXPIRED_ERROR(_website)
function INITIALISE_WEBSITE()
function updateAddressBarText(url)
function UPDATE_TEXT(newPage)
function RESIZE_WEBSITE()
function IS_SITE_DYNAMIC()
function REQUEST_STREAM(uid, filename)
function pingTimer()
function STREAM_RESPONSE_FAILED(uid)
function STREAM_RESPONSE(uid, fileToLoad)
function LOAD_CLIP(params, fileToLoad)
function onLoadInit(target_mc)
function onLoadError(target_mc)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function TXD_ALREADY_LOADED(textureDict, uniqueID)
function REMOVE_CHILD_MOVIE(whichMC)
function REQUEST_REMOVE_WEBSITE(whichMC)
function SHUTDOWN_MOVIE()
function SET_CURRENT_OBJECT_TYPE(currentObj)
function SET_CURSOR_STATE(state)
function GET_CURSOR_STATE()
function SHOW_CURSOR(vis)
function HIDE_CURSOR()
function setCursorBusy()
function setCursorInvisabile()
function SHOW_BACKGROUND(vis)
function createKeyboard(focus)
function setKeyboard(keyboardType)
function SHOW_KEYBOARD()
function HIDE_KEYBOARD()
function SET_PC_KEY(_key)
function ENTER_BROWSER_TEXT(_key)
function ENTER_TEXT(inputString, doNotEcho)
function ALIGN_TEXTFIELD(targetTextfield)
function ALIGN_TOOLBAR_TEXTFIELDS()
function MAKE_LIST(listArray)
function REMOVE_LIST()
function SEARCH_ARRAY(arrayData, stringToFind)
function handleAnalogInput()
function SET_INPUT_EVENT(direction)
function SET_INPUT_RELEASE_EVENT(direction)
function SET_INPUT_SELECT(inputIsMouseClick)
function SET_ANALOG_STICK_INPUT(isLeftStick, mouseX, mouseY, isScrollWheel)
function SET_MOUSE_INPUT(mouseX, mouseY)
function tab_buttons(direction)
function getMinBounds(targetMC)
function getMaxBounds(targetMC)
function testDirection(direction, butX, butY, curX, curY)
function endCursorSnap(buttonMC)
function getAngle(x1, y1, x2, y2)
function getRelativeAngle(x1, y1, x2, y2, dir)
function getDistance(x1, y1, x2, y2)
function hitTestButtons(x, y)
function hitTestKeyboardButtons(x, y)
function checkButtonsTest(buttonlist, x, y)
function checkButtonsTestIncludeMask(buttonlist, x, y)
function SET_BUTTON_MASK(buttonMask)
function processButton(targetButton)
function SET_PAGE_BUTTONS(_dataTextScope)
function setButtonsInitialState()
function cleanupButtons()
function SET_ACTIVE_BUTTON(currentButton, currentButtonTarget)
function setButtonState(target, state)
function getTextLinkOnColour(target)
function getTextLinkOffColour(target)
function remove_tween(removeTween, commandString)
function SET_MULTIPLAYER(_multiplayer)
function SUPRESS_HISTORY(_suppressBackButton)
function SET_TITLEBAR_TEXT(titlebarText, hexColour)
function SET_BROWSER_CURSOR_SPEED_MODIFIER(newSpeed)
function IS_JAPANESE(_isJapanese)
function SET_BROWSER_SKIN(skinEnum)
function SET_PRICES(slotID, price, secondaryPrice, reductionType, salePrice, secondarySalePrice, award, price1Unlocked, price2Unlocked)
function SET_RANKS(slotID, rank, current)
function DISABLE_VIDEO(disableVideo)
function SET_MOVIECLIP_IS_VISIBLE(isVisible, instanceEnum)
function PROXY_FUNCTION()
function SET_WIDESCREEN(isWideScreen)
function GET_SITE_ID()
function GET_PAGE_ID()
function GET_CURRENT_WEBSITE()
function SET_DATA_SLOT(slotID)
function APPEND_DATA_SLOT(slotID)
function APPEND_YACHT_DATA_SLOT(slotID)
function APPEND_OFFICE_DATA_SLOT(slotID)
function SET_DATA_SLOT_EMPTY()
function SET_TICKERTAPE(speed, name)
function GET_CURRENT_OBJECT_TYPE()
function GET_CURRENT_SELECTION()
function SET_CURRENT_SELECTION(newCurrentSelection)
function GET_CURRENT_ROLLOVER()
function IS_KEYBOARD_ACTIVE()
function CREATE_HIGHLIGHT(targetSlot, colR, colG, colB, colA)
function CLEAR_HIGHLIGHTS()
function DISABLE_BUTTON(targetSlot, isDisabled)
function DISABLE_ALL_BUTTONS(hideButtons, supressHistory)
function ENABLE_ALL_BUTTONS()
function setTextWithTranslation(TF, label)

WEB_BROWSER_PARENT

function WEB_BROWSER_PARENT()

GENERIC_WEBSITE_SCRIPT

function GENERIC_WEBSITE_SCRIPT()
function READY()
function POPULATE_TEXT(pageName)

FORMAT_COLUMN

function FORMAT_COLUMN()
function adjustPosition(data, scope, padding)

TICKERTAPE

function TICKERTAPE()
function SET_TICKER_TEXT(scrollSpeed, displyText)
function Scroll(speed)

WWW_BAWSAQ_COM

function WWW_BAWSAQ_COM()
function READY()
function UPDATE_TICKERTAPE(speed)
function SET_MOVIECLIP_VISIBILITY(isVisible, instanceEnum)
function PROXY_FUNCTION()
function SET_BAWSAQ_PLAYER_CASH()
function goToAnchor(AnchorLinkLetter)
function updateSortSlotArrow(sortId, userTriggered)
function removeTween()
function makeAnchorButtons(arrayIndex, numberOfEntries)
function doesInitialExist(str)
function POPULATE_TEXT(pageName)
function SET_NEW_PAGE_HEIGHT(data, minHeight)
function customSortAlphaDescending(a, b)
function customSortAlphaAscending(a, b)
function customSortNumberDescending(a, b)
function customSortNumberAscending(a, b)
function MAKE_STOCK_LIST(indexStart, dataLength, stocks)
function UPDATE_FIXED_STOCK_LIST(indexStart, listItem)
function ADD_TEXT(numberOfSlots)
function TINT_AND_ADD_SYMBOLS()
function setAndPositionLogo(companyAbv)
function set_price_text(TF, price)

WWW_BENNYSORIGINALMOTORWORKS_COM

function WWW_BENNYSORIGINALMOTORWORKS_COM()
function INITIALISE(mc)
function filterVehicles()
function setCommonPageIDs()
function DISABLE_VIDEO(videoDisabled)
function TXD_HAS_LOADED(txd, success, id)
function SET_PRICES(id, price, secondaryPrice, reductionType, salePrice, secondarySalePrice, award)
function POPULATE_TEXT(pageName, searchArgs, newPage)
function goToAnchor(link)
function initHomePage(newPage)
function initHomeButton(button, titleLabel, descriptionLabel)
function addHomePageImage(vehicle, container)
function initShowroomPage(newPage)
function setShowroomCar(index)
function setShowroomImage(index)
function addShowroomImage(vehicle, container)
function initStockPage(newPage)
function playWipeAnimation()
function initFindUsPage(newPage)
function initDetailsPage(pageName, newPage)
function initPurchaseButtons(page, numOptions, maxWidth)
function initStats(page)
function setStatLine(txt, label, bar, value)
function initPurchasePage(newPage)
function initOutcomePage(headerText, bodyText, soldLabel)
function initTopMenu(page, selected)
function initMenuButton(button, label, isSelected, widths, showStar)
function displayImage(vehicle, container)
function initVehicleButtons(page, yOffset)
function initVehicleButton(vehicle, container, x, y)
function initOptions(page)
function updateBackground(contentItem, page)

WWW_DOCKTEASE_COM

function WWW_DOCKTEASE_COM()
function filterVehicles()
function setCommonPageIDs()
function updateBackground(contentItem, page)
function initDetailsPage(pageName, newPage)
function initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)
function initOutcomePage(headerText, bodyText, soldLabel, pauseBeforeShowing)
function addVehicleNames()
function getYachtFromId(id)
function goToAnchor(link)
function goToYachtStartAnchor(attribute)
function goToYachtModelAnchor(attribute)
function goToYachtFittingsAnchor(attribute)
function goToYachtLightingAnchor(attribute)
function goToYachtColourAnchor(attribute)
function goToYachtFlagAnchor(attribute)
function dispatchPlayerSelections()
function displayPage(pageName)
function POPULATE_TEXT(pageName, searchArgs, newPage)
function initHomePage(newPage)
function updateHomePageBannerSlideshow(step)
function initYachtHomePage(newPage)
function getCheapestModification()
function getCheapestInitialPurchase()
function getLowestValueInArray(array, indexes)
function initYachtModelPage(newPage)
function initModelSlideshow()
function initModelDropDown(page)
function updateModelDropDown()
function updateModelText()
function getDisplayedModel()
function initYachtFittingsPage(newPage)
function initFittingsDropDown(page)
function updateFittingsDropDown()
function updateFittingsImage(page)
function initYachtLightingPage(newPage)
function initLightingButtons(page)
function updateLightingImage(page)
function initYachtColourPage(newPage)
function initColourButtons(page)
function updateColourImage(page)
function initYachtPersonalisePage(newPage)
function initFlagButtons(page)
function updateFlagImage(page)
function pollYachtNameChange(page)
function initYachtCheckoutPage(newPage)
function initSummaries(page)
function initSummaryItem(item, descriptionLabel, selectionLabel, imageID, imageTXD, itemModified)
function initTotalPrice(price)
function initYachtPurchasePage(newPage)
function initYachtPurchaseSuccessPage(newPage)
function initYachtPurchaseFailurePage(newPage)
function getCheapestValidPrice(price, salePrice)
function getTotalPrice(includeBaseCost)
function setLocalisedYachtText(tf, label, bold)
function initTabs(container, activeTab)
function initTab(tab, label, disabled, showTick, showCircle, x)
function updateTabs(page, noBluePanelAnimation)
function updateTab(tab, value, price, salePrice)
function updatePersonaliseTab(tab, value, flagPrice, namePrice, flagSalePrice, nameSalePrice)
function setTabDisabled(tab, isDisabled)
function initTextButton(button, label)
function initNextButton(button, isDisabled, heading)
function updateNextButton(button, isDisabled)
function initRoundedButton(button, label, textOnColour, textOffColour, backgroundColour, backgroundAlpha)
function setButtonDisabled(button, isDisabled)
function updateOptionButtons(page, buttonName, selectedIndex, numButtons, dataProviderIndex)
function initUpgradeItemCost(mc, cost, saleCost, nextButton)
function updateUpgradeItemCost(mc, cost, saleCost)
function updateUpgradeTotal(tf)
function initRebateSticker(page, isVisible, image)
function initSlideshow(numSlides, slideTXD, slideDisplay, imagePrefix, descriptionLabelPrefix, descriptionTextField, startIndex)
function updateSlideshow(step)
function updateYachtBackground(page)
function TXD_HAS_LOADED(txd, success, id)
function CLEANUP()
function disposeTweens()

WWW_DOCKTEASE_COM_PARENT

function WWW_DOCKTEASE_COM_PARENT()
function handleLB()
function handleRB()

WWW_DYNASTY8EXECUTIVEREALTY_COM

function WWW_DYNASTY8EXECUTIVEREALTY_COM()
function POPULATE_TEXT(pageName, searchArgs, newPage)
function rebuildOfficeData()
function displayPage(pageName)
function TXD_HAS_LOADED(txd, success, id)
function CLEANUP()
function goToAnchor(link)
function handleLB()
function handleRB()
function handleLT()
function handleRT()
function handleLTRelease()
function handleRTRelease()
function handleAnalogStickInput(isLeftStick, x, y, isScrollWheel)
function handleMouseClick(inputIsMouseClick)
function handleMouseRelease()
function setSelectedOffice(id)
function __get__selectedOfficeID()
function getSelectedOffice()
function getOfficeByID(id)
function hasOwnedGarage()
function __get__purchasedOfficeID()
function __get__purchasedStyle()
function __get__purchasedPersonnel()
function __get__purchasedFont()
function __get__purchasedColour()
function __get__purchasedSignage()
function __get__signage()
function __get__purchasedGunLocker()
function __get__purchasedVault()
function __get__purchasedBed()
function __get__fontsSupported()
function __get__purchasedGarage1Equipped()
function __get__purchasedGarage1Style()
function __get__purchasedGarage1Lighting()
function __get__purchasedGarage1Number()
function __get__purchasedGarage2Equipped()
function __get__purchasedGarage2Style()
function __get__purchasedGarage2Lighting()
function __get__purchasedGarage2Number()
function __get__purchasedGarage3Equipped()
function __get__purchasedGarage3Style()
function __get__purchasedGarage3Lighting()
function __get__purchasedGarage3Number()
function __get__purchasedModShopEquipped()
function __get__purchasedModShop()
function dispatchPlayerSelections()
function dispatchPlayerGarageSelections()
function updateNewlyPurchasedOffice()
function INITIALISE(mc)
function setPage(pageName, PageClass)
function logState()
function setLocalisedText(tf, label)
function setSpacedTextField(tf, label, isLiteralLabel)
function formatNumber(value)
function delegate(scope, method)

WWW_DYNASTY8REALESTATE_COM

function WWW_DYNASTY8REALESTATE_COM()
function READY()
function goToAnchor(AnchorLink)
function addVisiblePropertyID(id)
function removeVisiblePropertyID(id)
function scrollListingsPage(_position, _instant)
function sortProperties()
function updateFilterButtons()
function zoomAndScrollToLastProperty()
function POPULATE_TEXT(_pageName, searchArgs, newPage)
function updateOptions(selectedIndex)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function formatAmount(value)
function randRange(min, max, blacklist)
function CLEANUP()

WWW_ELITASTRAVEL_COM

function WWW_ELITASTRAVEL_COM()
function filterVehicles()
function setCommonPageIDs()
function updateBackground(contentItem, page)
function setOptionsButtons(selectedOption)
function initOutcomePage(headerText, bodyText, soldLabel, pauseBeforeShowing)
function goToAnchor(link)
function initDetailsPage(pageName, newPage)
function initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)

WWW_EYEFIND_INFO

function WWW_EYEFIND_INFO()
function READY()
function updateWeatherWidget()
function generateRandomWebsites()
function urlHasSubdomain(url)
function goToAnchor(AnchorLinkString)
function POPULATE_TEXT(_pageName, searchArgs, newPage)
function formatSearchButtons(container)
function setDelayedText(TF, textStr, duration)
function showDelayedText(TF, textStr)
function clearSearchResults()
function setUpSponsoredAd(buttonID)
function doSearch(userSearchKeywords)
function loadButtonThumbnail(urlName, placeholder, textScopeSlot)
function loadNewsTexture(txd, placeholder)
function set_localised_text(slotID, TF, TextLabel, setDataSlot)
function getRandomWebsite()
function randRange(min, max)
function shuffleArray(source)
function TXD_HAS_LOADED(textureDict, success, uniqueID)
function updateBleets()
function moveFeaturedWebsites()
function UPDATE_TICKERTAPE(speed)
function CLEANUP()

WWW_KUNGFURAINBOWLAZERFORCE_COM

function WWW_KUNGFURAINBOWLAZERFORCE_COM()
function DISABLE_VIDEO(disableVideo)
function POPULATE_TEXT(pageName)

WWW_LCN_D_EXCHANGE_COM

function WWW_LCN_D_EXCHANGE_COM()
function READY()
function UPDATE_TICKERTAPE(speed)
function SET_MOVIECLIP_VISIBILITY(isVisible, instanceEnum)
function PROXY_FUNCTION()
function SET_BAWSAQ_PLAYER_CASH()
function goToAnchor(AnchorLinkLetter)
function updateSortSlotArrow(sortId, userTriggered)
function removeTween()
function makeAnchorButtons(arrayIndex, numberOfEntries)
function doesInitialExist(str)
function POPULATE_TEXT(pageName)
function SET_NEW_PAGE_HEIGHT(data, minHeight)
function customSortAlphaDescending(a, b)
function customSortAlphaAscending(a, b)
function customSortNumberDescending(a, b)
function customSortNumberAscending(a, b)
function MAKE_STOCK_LIST(indexStart, dataLength, stocks)
function UPDATE_FIXED_STOCK_LIST(indexStart, listItem)
function ADD_TEXT(numberOfSlots)
function TINT_AND_ADD_SYMBOLS()
function setAndPositionLogo(companyAbv)
function set_price_text(TF, price)
function setTextWithTranslation(TF, label)

WWW_LEGENDARYMOTORSPORT_NET

function WWW_LEGENDARYMOTORSPORT_NET()
function filterVehicles()
function setCommonPageIDs()
function updateBackground(contentItem, page)
function initHomePage(newPage)
function initDetailsPage(pageName, newPage)
function initStandardDetailsPage(pageName, newPage)
function initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)
function initNormalPriceButtons(page, numOptions)
function initBuyItNowPriceButtons(page, numOptions)
function initStats(page)
function setStatLine(txt, label, bar, value)
function initOutcomePage(headerText, bodyText, soldLabel, pauseBeforeShowing)
function goToAnchor(link)
function setOptionsButtons(selectedOption)

WWW_LEGENDARYMOTORSPORT_NET_WRAPPER

function WWW_LEGENDARYMOTORSPORT_NET_WRAPPER()

WWW_MAZE_D_BANK_COM

function WWW_MAZE_D_BANK_COM()

WWW_PANDMCYCLES_COM

function WWW_PANDMCYCLES_COM()
function filterVehicles()
function setCommonPageIDs()
function updateBackground(contentItem, page)

WWW_SOUTHERNSANANDREASSUPERAUTOS_COM

function WWW_SOUTHERNSANANDREASSUPERAUTOS_COM()
function filterVehicles()
function setCommonPageIDs()
function setOptionsButtons(selectedOption)
function initOutcomePage(headerText, bodyText, soldLabel, pauseBeforeShowing)
function initStats(page)
function setStatLine(txt, label, bar, value)
function goToAnchor(link)
function initDetailsPage(pageName, newPage)
function initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)
function initNormalPriceButtons(page, numOptions)
function initBuyItNowPriceButtons(page, numOptions)

WWW_SOUTHERNSANANDREASSUPERAUTOS_COM_WRAPPER

function WWW_SOUTHERNSANANDREASSUPERAUTOS_COM_WRAPPER()

WWW_WARSTOCK_D_CACHE_D_AND_D_CARRY_COM

function WWW_WARSTOCK_D_CACHE_D_AND_D_CARRY_COM()
function INITIALISE(mc)
function TXD_HAS_LOADED(txd, success, id)
function CLEANUP()
function filterVehicles()
function setCommonPageIDs()
function updateBackground(contentItem, page)
function initStats(page)
function displayImage(vehicle, container)
function goToAnchor(link)
function displayPage(pageName)
function handleLB()
function handleRB()
function POPULATE_TEXT(pageName, searchArgs, newPage)
function showTruckPage(pageView, PageClass, type)
function showTruckPopup(message)
function hideTruckPopup()
function showChopperPage(pageView, PageClass, type)
function __get__purchasedTruckCab()
function __get__purchasedTruckModule1()
function __get__purchasedTruckModule2()
function __get__purchasedTruckModule3()
function __get__purchasedTruckColour()
function getBasePrice()
function getBaseSalePrice()
function getBuyFromPrice()
function getBuyFromSalePrice()
function getCabCost(index)
function getCabSaleCost(index)
function getModuleCost(index)
function getModuleSaleCost(index)
function getColourCost(index)
function getColourSaleCost(index)
function initTruckDefaultSelections()
function dispatchPlayerTruckSelections()
function __get__purchasedChopperInterior()
function __get__purchasedChopperTurret()
function __get__purchasedChopperVehicle()
function __get__purchasedChopperWeapon()
function getChopperBasePrice()
function getChopperBaseSalePrice()
function getChopperBuyFromPrice()
function getChopperBuyFromSalePrice()
function getChopperTurretCost(index)
function getChopperTurretSaleCost(index)
function getChopperVehicleCost(index)
function getChopperVehicleSaleCost(index)
function getChopperWeaponCost(index)
function getChopperWeaponSaleCost(index)
function getChopperInteriorCost(index)
function getChopperInteriorSaleCost(index)
function initChopperDefaultSelections()
function dispatchPlayerChopperSelections()
function getActiveButtonID()
function initHomePage(newPage)
function initTruckBanner()
function initChopperBanner()
function initDetailsPage(pageName, newPage)
function initBuyItNowDetailsPage(id, currentVehicle, newPage, frame)
function initOptions(page)
function initSelectedOption(page)
function setOptionsButtons(selectedOption)
function initVehicleButton(vehicle, container, x, y)
function initSuccessPage(newPage)
function initOutcomePage(headerText, bodyText, soldLabel)
function formatNumber(value)

WWW_WARSTOCK_D_CACHE_D_AND_D_CARRY_COM_WRAPPER

function WWW_WARSTOCK_D_CACHE_D_AND_D_CARRY_COM_WRAPPER()